Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <BRepMesh_FastDiscretFace.hxx>
#include <BRepMesh_DataStructureOfDelaun.hxx>
#include <BRepMesh.hxx>
#include <BRepMesh_FaceAttribute.hxx>
#include <Standard_Transient.hxx>
#include <TopTools_MutexForShapeProvider.hxx>
#include <Handle_BRepAdaptor_HSurface.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <BRepMesh_Delaun.hxx>
#include <BRepMesh_Triangle.hxx>
#include <BRepMesh_Classifier.hxx>
#include <ElSLib.hxx>
Data Structures | |
class | BRepMesh_FastDiscretFace |
Algorithm to mesh a face with respect of the frontier the deflection and by option the shared components. More... | |