Open CASCADE Technology
6.9.0
|
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Prs3d_TextAspect.hxx>
#include <Handle_Graphic3d_AspectText3d.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Standard_Real.hxx>
#include <Graphic3d_HorizontalTextAlignment.hxx>
#include <Graphic3d_VerticalTextAlignment.hxx>
#include <Graphic3d_TextPath.hxx>
#include <Prs3d_BasicAspect.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Standard_CString.hxx>
#include <Quantity_Length.hxx>
Data Structures | |
class | Prs3d_TextAspect |
Defines the attributes when displaying a text. More... | |