Open CASCADE Technology
6.9.0
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#include <BVH_PrimitiveSet.hxx>
#include <NCollection_IndexedMap.hxx>
#include <NCollection_Handle.hxx>
#include <Select3D_BndBox3d.hxx>
#include <SelectMgr_SensitiveEntity.hxx>
#include <SelectMgr_Selection.hxx>
Data Structures | |
class | SelectMgr_SensitiveEntitySet |
This class is used to store all calculated sensitive entites of one selectable object. It provides an interface for building BVH tree which is used to speed-up the performance of searching for overlap among sensitives of one selectable object. More... | |
Typedefs | |
typedef NCollection_IndexedMap < Handle < SelectMgr_SensitiveEntity > > | SelectMgr_IndexedMapOfHSensitive |