#include <BlendFunc_RuledInv.hxx>
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| BlendFunc_RuledInv (const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor3d_HCurve > &C) |
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void | Set (const Standard_Boolean OnFirst, const Handle< Adaptor2d_HCurve2d > &COnSurf) |
| Sets the CurveOnSurface on which a solution has to be found. If <OnFirst> is set to Standard_True, the curve will be on the first surface, otherwise the curve is on the second one. More...
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void | GetTolerance (math_Vector &Tolerance, const Standard_Real Tol) const |
| Returns in the vector Tolerance the parametric tolerance for each of the 4 variables; Tol is the tolerance used in 3d space. More...
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void | GetBounds (math_Vector &InfBound, math_Vector &SupBound) const |
| Returns in the vector InfBound the lowest values allowed for each of the 4 variables. Returns in the vector SupBound the greatest values allowed for each of the 4 variables. More...
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Standard_Boolean | IsSolution (const math_Vector &Sol, const Standard_Real Tol) |
| Returns Standard_True if Sol is a zero of the function. Tol is the tolerance used in 3d space. More...
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Standard_Integer | NbEquations () const |
| returns the number of equations of the function. More...
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Standard_Boolean | Value (const math_Vector &X, math_Vector &F) |
| computes the values <F> of the Functions for the variable <X>. Returns True if the computation was done successfully, False otherwise. More...
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Standard_Boolean | Derivatives (const math_Vector &X, math_Matrix &D) |
| returns the values <D> of the derivatives for the variable <X>. Returns True if the computation was done successfully, False otherwise. More...
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Standard_Boolean | Values (const math_Vector &X, math_Vector &F, math_Matrix &D) |
| returns the values <F> of the functions and the derivatives <D> for the variable <X>. Returns True if the computation was done successfully, False otherwise. More...
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Standard_Integer | NbVariables () const |
| Returns 4. More...
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virtual Standard_Integer | GetStateNumber () |
| Returns the state of the function corresponding to the latestcall of any methods associated with the function. This function is called by each of the algorithms described later which define the function Integer Algorithm::StateNumber(). The algorithm has the responsibility to call this function when it has found a solution (i.e. a root or a minimum) and has to maintain the association between the solution found and this StateNumber. Byu default, this method returns 0 (which means for the algorithm: no state has been saved). It is the responsibility of the programmer to decide if he needs to save the current state of the function and to return an Integer that allows retrieval of the state. More...
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virtual | ~math_FunctionSet () |
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returns the values <D> of the derivatives for the variable <X>. Returns True if the computation was done successfully, False otherwise.
Implements Blend_FuncInv.
Returns in the vector InfBound the lowest values allowed for each of the 4 variables. Returns in the vector SupBound the greatest values allowed for each of the 4 variables.
Implements Blend_FuncInv.
Returns in the vector Tolerance the parametric tolerance for each of the 4 variables; Tol is the tolerance used in 3d space.
Implements Blend_FuncInv.
Returns Standard_True if Sol is a zero of the function. Tol is the tolerance used in 3d space.
Implements Blend_FuncInv.
returns the number of equations of the function.
Implements Blend_FuncInv.
Sets the CurveOnSurface on which a solution has to be found. If <OnFirst> is set to Standard_True, the curve will be on the first surface, otherwise the curve is on the second one.
Implements Blend_FuncInv.
computes the values <F> of the Functions for the variable <X>. Returns True if the computation was done successfully, False otherwise.
Implements Blend_FuncInv.
returns the values <F> of the functions and the derivatives <D> for the variable <X>. Returns True if the computation was done successfully, False otherwise.
Implements Blend_FuncInv.
The documentation for this class was generated from the following file: