Open CASCADE Technology  6.9.0
Public Member Functions
Visual3d_LayerItem Class Reference

This class is drawable unit of 2d scene. More...

#include <Visual3d_LayerItem.hxx>

Inheritance diagram for Visual3d_LayerItem:
Inheritance graph
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Public Member Functions

 Visual3d_LayerItem ()
 Creates a layer item. More...
 
virtual void ComputeLayerPrs ()
 virtual function for recompute 2D presentation (empty by default) More...
 
virtual void RedrawLayerPrs ()
 virtual function for recompute 2D presentation (empty by default) More...
 
Standard_Boolean IsNeedToRecompute () const
 
void SetNeedToRecompute (const Standard_Boolean NeedToRecompute=Standard_True)
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

This class is drawable unit of 2d scene.

Constructor & Destructor Documentation

Visual3d_LayerItem::Visual3d_LayerItem ( )

Creates a layer item.

Member Function Documentation

virtual void Visual3d_LayerItem::ComputeLayerPrs ( )
virtual

virtual function for recompute 2D presentation (empty by default)

Reimplemented in V3d_ColorScaleLayerItem.

Standard_Boolean Visual3d_LayerItem::IsNeedToRecompute ( ) const
virtual void Visual3d_LayerItem::RedrawLayerPrs ( )
virtual

virtual function for recompute 2D presentation (empty by default)

Reimplemented in V3d_ColorScaleLayerItem.

void Visual3d_LayerItem::SetNeedToRecompute ( const Standard_Boolean  NeedToRecompute = Standard_True)

The documentation for this class was generated from the following file: