Open CASCADE Technology  6.9.0
Public Member Functions
Vrml_Normal Class Reference

defines a Normal node of VRML specifying properties of geometry and its appearance. This node defines a set of 3D surface normal vectors to be used by vertex-based shape nodes (IndexedFaceSet, IndexedLineSet, PointSet) that follow it in the scene graph. This node does not produce a visible result during rendering; it simply replaces the current normals in the rendering state for subsequent nodes to use. This node contains one multiple-valued field that contains the normal vectors. More...

#include <Vrml_Normal.hxx>

Inheritance diagram for Vrml_Normal:
Inheritance graph
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Public Member Functions

 Vrml_Normal (const Handle< TColgp_HArray1OfVec > &aVector)
 
 Vrml_Normal ()
 
void SetVector (const Handle< TColgp_HArray1OfVec > &aVector)
 
Handle< TColgp_HArray1OfVecVector () const
 
Standard_OStreamPrint (Standard_OStream &anOStream) const
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

defines a Normal node of VRML specifying properties of geometry and its appearance. This node defines a set of 3D surface normal vectors to be used by vertex-based shape nodes (IndexedFaceSet, IndexedLineSet, PointSet) that follow it in the scene graph. This node does not produce a visible result during rendering; it simply replaces the current normals in the rendering state for subsequent nodes to use. This node contains one multiple-valued field that contains the normal vectors.

Constructor & Destructor Documentation

Vrml_Normal::Vrml_Normal ( const Handle< TColgp_HArray1OfVec > &  aVector)
Vrml_Normal::Vrml_Normal ( )

Member Function Documentation

Standard_OStream& Vrml_Normal::Print ( Standard_OStream anOStream) const
void Vrml_Normal::SetVector ( const Handle< TColgp_HArray1OfVec > &  aVector)
Handle< TColgp_HArray1OfVec > Vrml_Normal::Vector ( ) const

The documentation for this class was generated from the following file: