Open CASCADE Technology
6.9.0
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defines projector and calculates properties of cameras and lights from Vrml ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight and MatrixTransform ) to display all scene shapes with arbitrary locations for requested the Projection Vector, High Point Direction and the Focus and adds them ( method Add ) to anOSream. More...
#include <VrmlConverter_Projector.hxx>
Public Member Functions | |
VrmlConverter_Projector (const TopTools_Array1OfShape &Shapes, const Quantity_Length Focus, const Quantity_Length DX, const Quantity_Length DY, const Quantity_Length DZ, const Quantity_Length XUp, const Quantity_Length YUp, const Quantity_Length ZUp, const VrmlConverter_TypeOfCamera Camera=VrmlConverter_NoCamera, const VrmlConverter_TypeOfLight Light=VrmlConverter_NoLight) | |
void | SetCamera (const VrmlConverter_TypeOfCamera aCamera) |
VrmlConverter_TypeOfCamera | Camera () const |
void | SetLight (const VrmlConverter_TypeOfLight aLight) |
VrmlConverter_TypeOfLight | Light () const |
void | Add (Standard_OStream &anOStream) const |
Adds into anOStream if they are defined in Create. PerspectiveCamera, OrthographicCamera, DirectionLight, PointLight, SpotLight with MatrixTransform from VrmlConverter;. More... | |
HLRAlgo_Projector | Projector () const |
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virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
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Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
defines projector and calculates properties of cameras and lights from Vrml ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight and MatrixTransform ) to display all scene shapes with arbitrary locations for requested the Projection Vector, High Point Direction and the Focus and adds them ( method Add ) to anOSream.
VrmlConverter_Projector::VrmlConverter_Projector | ( | const TopTools_Array1OfShape & | Shapes, |
const Quantity_Length | Focus, | ||
const Quantity_Length | DX, | ||
const Quantity_Length | DY, | ||
const Quantity_Length | DZ, | ||
const Quantity_Length | XUp, | ||
const Quantity_Length | YUp, | ||
const Quantity_Length | ZUp, | ||
const VrmlConverter_TypeOfCamera | Camera = VrmlConverter_NoCamera , |
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const VrmlConverter_TypeOfLight | Light = VrmlConverter_NoLight |
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void VrmlConverter_Projector::Add | ( | Standard_OStream & | anOStream | ) | const |
Adds into anOStream if they are defined in Create. PerspectiveCamera, OrthographicCamera, DirectionLight, PointLight, SpotLight with MatrixTransform from VrmlConverter;.
VrmlConverter_TypeOfCamera VrmlConverter_Projector::Camera | ( | ) | const |
VrmlConverter_TypeOfLight VrmlConverter_Projector::Light | ( | ) | const |
HLRAlgo_Projector VrmlConverter_Projector::Projector | ( | ) | const |
void VrmlConverter_Projector::SetCamera | ( | const VrmlConverter_TypeOfCamera | aCamera | ) |
void VrmlConverter_Projector::SetLight | ( | const VrmlConverter_TypeOfLight | aLight | ) |