Open CASCADE Technology
6.9.0
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#include <VrmlData_Cylinder.hxx>
Public Member Functions | |
VrmlData_Cylinder () | |
VrmlData_Cylinder (const VrmlData_Scene &theScene, const char *theName, const Standard_Real theRadius=1., const Standard_Real theHeight=2.) | |
Standard_Real | Radius () const |
Standard_Real | Height () const |
Standard_Boolean | HasBottom () const |
Standard_Boolean | HasSide () const |
Standard_Boolean | HasTop () const |
void | SetRadius (const Standard_Real theRadius) |
void | SetHeight (const Standard_Real theHeight) |
void | SetFaces (const Standard_Boolean hasBottom, const Standard_Boolean hasSide, const Standard_Boolean hasTop) |
virtual const Handle < TopoDS_TShape > & | TShape () |
virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const |
virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) |
virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const |
Public Member Functions inherited from VrmlData_Geometry | |
VrmlData_Geometry () | |
VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName) | |
Public Member Functions inherited from VrmlData_Node | |
VrmlData_Node () | |
virtual | ~VrmlData_Node () |
const VrmlData_Scene & | Scene () const |
const char * | Name () const |
VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
virtual Standard_Boolean | IsDefault () const |
VrmlData_ErrorStatus | WriteClosing () const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Implementation of the Cylinder node
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Empty constructor
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Constructor
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Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.
Reimplemented from VrmlData_Node.
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inline |
Query if the bottom circle is included
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Query if the side surface is included
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Query if the top surface is included
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Query the Height
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Query the Radius
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Fill the Node internal data from the given input stream.
Implements VrmlData_Node.
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Set which faces are included
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Set the Height
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Set the Radius
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Query the primitive topology. This method returns a Null shape if there is an internal error during the primitive creation (zero radius, etc.)
Implements VrmlData_Geometry.
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Write the Node to output stream.
Reimplemented from VrmlData_Node.