|
| Graphic3d_SequenceOfStructure () |
|
| Graphic3d_SequenceOfStructure (const Graphic3d_SequenceOfStructure &Other) |
|
void | Clear () |
|
| ~Graphic3d_SequenceOfStructure () |
|
const Graphic3d_SequenceOfStructure & | Assign (const Graphic3d_SequenceOfStructure &Other) |
|
const Graphic3d_SequenceOfStructure & | operator= (const Graphic3d_SequenceOfStructure &Other) |
|
void | Append (const Handle< Graphic3d_Structure > &T) |
|
void | Append (Graphic3d_SequenceOfStructure &S) |
|
void | Prepend (const Handle< Graphic3d_Structure > &T) |
|
void | Prepend (Graphic3d_SequenceOfStructure &S) |
|
void | InsertBefore (const Standard_Integer Index, const Handle< Graphic3d_Structure > &T) |
|
void | InsertBefore (const Standard_Integer Index, Graphic3d_SequenceOfStructure &S) |
|
void | InsertAfter (const Standard_Integer Index, const Handle< Graphic3d_Structure > &T) |
|
void | InsertAfter (const Standard_Integer Index, Graphic3d_SequenceOfStructure &S) |
|
const Handle< Graphic3d_Structure > & | First () const |
|
const Handle< Graphic3d_Structure > & | Last () const |
|
void | Split (const Standard_Integer Index, Graphic3d_SequenceOfStructure &Sub) |
|
const Handle< Graphic3d_Structure > & | Value (const Standard_Integer Index) const |
|
const Handle< Graphic3d_Structure > & | operator() (const Standard_Integer Index) const |
|
void | SetValue (const Standard_Integer Index, const Handle< Graphic3d_Structure > &I) |
|
Handle< Graphic3d_Structure > & | ChangeValue (const Standard_Integer Index) |
|
Handle< Graphic3d_Structure > & | operator() (const Standard_Integer Index) |
|
void | Remove (const Standard_Integer Index) |
|
void | Remove (const Standard_Integer FromIndex, const Standard_Integer ToIndex) |
|
Standard_Boolean | IsEmpty () const |
| returns True if the sequence <me> contains no elements. More...
|
|
Standard_Integer | Length () const |
| Returns the number of element(s) in the sequence. Returns zero if the sequence is empty. More...
|
|
void | Reverse () |
| Reverses the order of items on <me>. Example: before me = (A B C) after me = (C B A) More...
|
|
void | Exchange (const Standard_Integer I, const Standard_Integer J) |
| Swaps elements which are located at positions and <J> in <me>. Raises an exception if I or J is out of bound. Example: before me = (A B C), I = 1, J = 3 after me = (C B A) More...
|
|