Open CASCADE Technology  6.9.1
Public Member Functions | Protected Member Functions
IFSelect_Selection Class Referenceabstract

A Selection allows to define a set of Interface Entities. Entities to be put on an output file should be identified in a way as independant from such or such execution as possible. This permits to handle comprehensive criteria, and to replay them when a new variant of an input file has to be processed. More...

#include <IFSelect_Selection.hxx>

Inheritance diagram for IFSelect_Selection:
Inheritance graph
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Public Member Functions

virtual Interface_EntityIterator RootResult (const Interface_Graph &G) const =0
 Returns the list of selected entities, computed from Input given as a Graph. Specific to each class of Selection Note that uniqueness of each entity is not required here This method can raise an exception as necessary. More...
 
Interface_EntityIterator UniqueResult (const Interface_Graph &G) const
 Returns the list of selected entities, each of them beeing unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph. More...
 
virtual Interface_EntityIterator CompleteResult (const Interface_Graph &G) const
 Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not) More...
 
virtual void FillIterator (IFSelect_SelectionIterator &iter) const =0
 Puts in an Iterator the Selections from which "me" depends (there can be zero, or one, or a list). Specific to each class of Selection. More...
 
virtual TCollection_AsciiString Label () const =0
 Returns a text which defines the criterium applied by a Selection (can be used to be printed, displayed ...) Specific to each class. More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const Handle_Standard_Type & DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Protected Member Functions

virtual Standard_Boolean HasUniqueResult () const
 Returns True if RootResult guarantees uniqueness for each Entity. Called by UniqueResult. Default answer is False. Can be redefined. More...
 

Detailed Description

A Selection allows to define a set of Interface Entities. Entities to be put on an output file should be identified in a way as independant from such or such execution as possible. This permits to handle comprehensive criteria, and to replay them when a new variant of an input file has to be processed.

Its input can be, either an Interface Model (the very source), or another-other Selection(s) or any other ouput. All list computations start from an input Graph (from IFGraph)

Member Function Documentation

virtual Interface_EntityIterator IFSelect_Selection::CompleteResult ( const Interface_Graph G) const
virtual

Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not)

Reimplemented in IFSelect_SelectModelEntities.

virtual void IFSelect_Selection::FillIterator ( IFSelect_SelectionIterator iter) const
pure virtual

Puts in an Iterator the Selections from which "me" depends (there can be zero, or one, or a list). Specific to each class of Selection.

Implemented in IFSelect_SelectDeduct, IFSelect_SelectCombine, IFSelect_SelectControl, and IFSelect_SelectBase.

virtual Standard_Boolean IFSelect_Selection::HasUniqueResult ( ) const
protectedvirtual

Returns True if RootResult guarantees uniqueness for each Entity. Called by UniqueResult. Default answer is False. Can be redefined.

Reimplemented in IFSelect_SelectCombine, IFSelect_SelectRootComps, IFSelect_SelectRoots, IGESSelect_SelectDrawingFrom, IGESSelect_SelectSingleViewFrom, IFSelect_SelectDiff, and STEPSelections_SelectInstances.

virtual TCollection_AsciiString IFSelect_Selection::Label ( ) const
pure virtual
virtual Interface_EntityIterator IFSelect_Selection::RootResult ( const Interface_Graph G) const
pure virtual
Interface_EntityIterator IFSelect_Selection::UniqueResult ( const Interface_Graph G) const

Returns the list of selected entities, each of them beeing unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph.


The documentation for this class was generated from the following file: