Open CASCADE Technology
6.9.1
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This class is an interface for different types of selecting frustums, defining different selection types, like point, box or polyline selection. It contains signatures of functions for detection of overlap by sensitive entity and initializes some data for building the selecting frustum. More...
#include <SelectMgr_BaseFrustum.hxx>
Public Member Functions | |
SelectMgr_BaseFrustum () | |
Creates new selecting volume with pixel toletance set to 2, orthographic camera and empty frustum builder. More... | |
virtual | ~SelectMgr_BaseFrustum () |
void | SetCamera (const Handle< Graphic3d_Camera > &theCamera) |
Passes camera projection and orientation matrices to builder. More... | |
void | SetCamera (const Graphic3d_Mat4d &theProjection, const Graphic3d_Mat4d &theOrientation, const Standard_Integer theIsOrthographic) |
Passes camera projection and orientation matrices to builder. More... | |
void | SetPixelTolerance (const Standard_Integer theTol) |
void | SetWindowSize (const Standard_Integer theWidth, const Standard_Integer theHeight) |
void | SetViewport (const Standard_Real theX, const Standard_Real theY, const Standard_Real theWidth, const Standard_Real theHeight) |
Passes viewport parameters to builder. More... | |
void | SetBuilder (const Handle< SelectMgr_FrustumBuilder > &theBuilder) |
Nullifies the builder created in the constructor and copies the pointer given. More... | |
virtual void | Build (const gp_Pnt2d &) |
Builds volume according to the point and given pixel tolerance. More... | |
virtual void | Build (const gp_Pnt2d &, const gp_Pnt2d &) |
Builds volume according to the selected rectangle. More... | |
virtual void | Build (const gp_Pnt2d &, const gp_Pnt2d &, const gp_Pnt2d &) |
Builds volume according to the triangle given. More... | |
virtual void | Build (const TColgp_Array1OfPnt2d &) |
Builds selecting volumes set according to polyline points. More... | |
virtual NCollection_Handle< SelectMgr_BaseFrustum > | ScaleAndTransform (const Standard_Integer, const gp_Trsf &) |
IMPORTANT: Scaling makes sense only for frustum built on a single point! Note that this method does not perform any checks on type of the frustum. Returns a copy of the frustum resized according to the scale factor given and transforms it using the matrix given. There are no default parameters, but in case if: More... | |
virtual Standard_Boolean | Overlaps (const SelectMgr_Vec3 &theBoxMin, const SelectMgr_Vec3 &theBoxMax, Standard_Real &theDepth) |
SAT intersection test between defined volume and given axis-aligned box. More... | |
virtual Standard_Boolean | Overlaps (const SelectMgr_Vec3 &theBoxMin, const SelectMgr_Vec3 &theBoxMax, Standard_Boolean *theInside=NULL) |
Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt. More... | |
virtual Standard_Boolean | Overlaps (const gp_Pnt &thePnt, Standard_Real &theDepth) |
Intersection test between defined volume and given point. More... | |
virtual Standard_Boolean | Overlaps (const gp_Pnt &thePnt) |
Intersection test between defined volume and given point Does not perform depth calculation, so this method is defined as helper function for inclusion test. Therefore, its implementation makes sense only for rectangular frustum with box selection mode activated. More... | |
virtual Standard_Boolean | Overlaps (const Handle< TColgp_HArray1OfPnt > &theArrayOfPnts, Select3D_TypeOfSensitivity theSensType, Standard_Real &theDepth) |
SAT intersection test between defined volume and given ordered set of points, representing line segments. The test may be considered of interior part or boundary line defined by segments depending on given sensitivity type. More... | |
virtual Standard_Boolean | Overlaps (const gp_Pnt &thePnt1, const gp_Pnt &thePnt2, Standard_Real &theDepth) |
Checks if line segment overlaps selecting frustum. More... | |
virtual Standard_Boolean | Overlaps (const gp_Pnt &thePt1, const gp_Pnt &thePt2, const gp_Pnt &thePt3, Select3D_TypeOfSensitivity theSensType, Standard_Real &theDepth) |
SAT intersection test between defined volume and given triangle. The test may be considered of interior part or boundary line defined by triangle vertices depending on given sensitivity type. More... | |
virtual Standard_Real | DistToGeometryCenter (const gp_Pnt &theCOG) |
Measures distance between 3d projection of user-picked screen point and given point theCOG. More... | |
virtual gp_Pnt | DetectedPoint (const Standard_Real theDepth) const |
virtual Standard_Boolean | IsClipped (const Graphic3d_SequenceOfHClipPlane &thePlanes, const Standard_Real theDepth) |
Checks if the point of sensitive in which selection was detected belongs to the region defined by clipping planes. More... | |
Protected Attributes | |
Standard_Integer | myPixelTolerance |
Pixel tolerance. More... | |
Standard_Boolean | myIsOrthographic |
Defines if current camera is orthographic. More... | |
Handle< SelectMgr_FrustumBuilder > | myBuilder |
A tool implementing methods for volume build. More... | |
This class is an interface for different types of selecting frustums, defining different selection types, like point, box or polyline selection. It contains signatures of functions for detection of overlap by sensitive entity and initializes some data for building the selecting frustum.
SelectMgr_BaseFrustum::SelectMgr_BaseFrustum | ( | ) |
Creates new selecting volume with pixel toletance set to 2, orthographic camera and empty frustum builder.
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inlinevirtual |
Builds volume according to the point and given pixel tolerance.
Reimplemented in SelectMgr_RectangularFrustum.
Builds volume according to the selected rectangle.
Reimplemented in SelectMgr_RectangularFrustum.
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Builds volume according to the triangle given.
Reimplemented in SelectMgr_TriangularFrustum.
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Builds selecting volumes set according to polyline points.
Reimplemented in SelectMgr_TriangularFrustumSet.
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Reimplemented in SelectMgr_RectangularFrustum.
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Measures distance between 3d projection of user-picked screen point and given point theCOG.
Reimplemented in SelectMgr_RectangularFrustum.
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Checks if the point of sensitive in which selection was detected belongs to the region defined by clipping planes.
Reimplemented in SelectMgr_RectangularFrustum.
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SAT intersection test between defined volume and given axis-aligned box.
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustumSet, and SelectMgr_TriangularFrustum.
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Returns true if selecting volume is overlapped by axis-aligned bounding box with minimum corner at point theMinPt and maximum at point theMaxPt.
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustumSet, and SelectMgr_TriangularFrustum.
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Intersection test between defined volume and given point.
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustumSet, and SelectMgr_TriangularFrustum.
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Intersection test between defined volume and given point Does not perform depth calculation, so this method is defined as helper function for inclusion test. Therefore, its implementation makes sense only for rectangular frustum with box selection mode activated.
Reimplemented in SelectMgr_RectangularFrustum.
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virtual |
SAT intersection test between defined volume and given ordered set of points, representing line segments. The test may be considered of interior part or boundary line defined by segments depending on given sensitivity type.
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustum, and SelectMgr_TriangularFrustumSet.
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Checks if line segment overlaps selecting frustum.
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustum, and SelectMgr_TriangularFrustumSet.
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SAT intersection test between defined volume and given triangle. The test may be considered of interior part or boundary line defined by triangle vertices depending on given sensitivity type.
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustum, and SelectMgr_TriangularFrustumSet.
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inlinevirtual |
IMPORTANT: Scaling makes sense only for frustum built on a single point! Note that this method does not perform any checks on type of the frustum. Returns a copy of the frustum resized according to the scale factor given and transforms it using the matrix given. There are no default parameters, but in case if:
Reimplemented in SelectMgr_RectangularFrustum, SelectMgr_TriangularFrustumSet, and SelectMgr_TriangularFrustum.
void SelectMgr_BaseFrustum::SetBuilder | ( | const Handle< SelectMgr_FrustumBuilder > & | theBuilder | ) |
Nullifies the builder created in the constructor and copies the pointer given.
void SelectMgr_BaseFrustum::SetCamera | ( | const Handle< Graphic3d_Camera > & | theCamera | ) |
Passes camera projection and orientation matrices to builder.
void SelectMgr_BaseFrustum::SetCamera | ( | const Graphic3d_Mat4d & | theProjection, |
const Graphic3d_Mat4d & | theOrientation, | ||
const Standard_Integer | theIsOrthographic | ||
) |
Passes camera projection and orientation matrices to builder.
void SelectMgr_BaseFrustum::SetPixelTolerance | ( | const Standard_Integer | theTol | ) |
void SelectMgr_BaseFrustum::SetViewport | ( | const Standard_Real | theX, |
const Standard_Real | theY, | ||
const Standard_Real | theWidth, | ||
const Standard_Real | theHeight | ||
) |
Passes viewport parameters to builder.
void SelectMgr_BaseFrustum::SetWindowSize | ( | const Standard_Integer | theWidth, |
const Standard_Integer | theHeight | ||
) |
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protected |
A tool implementing methods for volume build.
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Defines if current camera is orthographic.
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Pixel tolerance.