class _HEBTREE : public _HUBTREE \
{ \
public: \
\
_HEBTREE () : _HUBTREE(new EBTree) {} \
\
\
\
\
Standard_Boolean Remove (const _OBJTYPE& theObj) \
{ return ChangeETree().Remove (theObj); } \
\
Standard_Boolean Contains (const _OBJTYPE& theObj) const \
{ return ETree().Contains (theObj); } \
\
const UBTree::TreeNode& FindNode (const _OBJTYPE& theObj) const \
{ return ETree().FindNode (theObj); } \
\
\
\
const EBTree& ETree () const { return (const EBTree&) Tree(); } \
EBTree& ChangeETree () {
return (EBTree&) ChangeTree(); }
\
\
Definition: NCollection_EBTree.hxx:36
Definition: NCollection_UBTree.hxx:63
DEFINE_STANDARD_HANDLE(StepVisual_TessellatedCurveSet, StepVisual_TessellatedItem)
#define DEFINE_STANDARD_RTTI_INLINE(Class, Base)
Helper macro to be included in definition of the classes inheriting Standard_Transient to enable use ...
Definition: Standard_Type.hxx:33