Open CASCADE Technology
7.0.0
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Defines an Iterator on Entities. Allows considering of various criteria. More...
#include <Interface_EntityIterator.hxx>
Public Member Functions | |
Interface_EntityIterator () | |
Defines an empty iterator (see AddList & AddItem) More... | |
Interface_EntityIterator (const Handle< TColStd_HSequenceOfTransient > &list) | |
Defines an iterator on a list, directly i.e. without copying it. More... | |
void | AddList (const Handle< TColStd_HSequenceOfTransient > &list) |
Gets a list of entities and adds its to the iteration list. More... | |
void | AddItem (const Handle< Standard_Transient > &anentity) |
Adds to the iteration list a defined entity. More... | |
void | GetOneItem (const Handle< Standard_Transient > &anentity) |
same as AddItem (kept for compatibility) More... | |
void | SelectType (const Handle< Standard_Type > &atype, const Standard_Boolean keep) |
Selects entities with are Kind of a given type, keep only them (is keep is True) or reject only them (if keep is False) More... | |
Standard_Integer | NbEntities () const |
Returns count of entities which will be iterated on Calls Start if not yet done. More... | |
Standard_Integer | NbTyped (const Handle< Standard_Type > &type) const |
Returns count of entities of a given type (kind of) More... | |
Interface_EntityIterator | Typed (const Handle< Standard_Type > &type) const |
Returns the list of entities of a given type (kind of) More... | |
virtual void | Start () const |
Allows re-iteration (useless for the first iteration) More... | |
Standard_Boolean | More () const |
Says if there are other entities (vertices) to iterate the first time, calls Start. More... | |
void | Next () const |
Sets iteration to the next entity (vertex) to give. More... | |
const Handle< Standard_Transient > & | Value () const |
Returns the current Entity iterated, to be used by Interface tools. More... | |
Handle< TColStd_HSequenceOfTransient > | Content () const |
Returns the content of the Iterator, accessed through a Handle to be used by a frontal-engine logic Returns an empty Sequence if the Iterator is empty Calls Start if not yet done. More... | |
void | Destroy () |
Clears data of iteration. More... | |
virtual | ~Interface_EntityIterator () |
Destructor. More... | |
Protected Member Functions | |
void | Reset () |
Allows subclasses of EntityIterator to reevaluate an iteration. More... | |
Defines an Iterator on Entities. Allows considering of various criteria.
Interface_EntityIterator::Interface_EntityIterator | ( | ) |
Defines an empty iterator (see AddList & AddItem)
Interface_EntityIterator::Interface_EntityIterator | ( | const Handle< TColStd_HSequenceOfTransient > & | list | ) |
Defines an iterator on a list, directly i.e. without copying it.
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virtual |
Destructor.
void Interface_EntityIterator::AddItem | ( | const Handle< Standard_Transient > & | anentity | ) |
Adds to the iteration list a defined entity.
void Interface_EntityIterator::AddList | ( | const Handle< TColStd_HSequenceOfTransient > & | list | ) |
Gets a list of entities and adds its to the iteration list.
Handle< TColStd_HSequenceOfTransient > Interface_EntityIterator::Content | ( | ) | const |
Returns the content of the Iterator, accessed through a Handle to be used by a frontal-engine logic Returns an empty Sequence if the Iterator is empty Calls Start if not yet done.
void Interface_EntityIterator::Destroy | ( | ) |
Clears data of iteration.
void Interface_EntityIterator::GetOneItem | ( | const Handle< Standard_Transient > & | anentity | ) |
same as AddItem (kept for compatibility)
Standard_Boolean Interface_EntityIterator::More | ( | ) | const |
Says if there are other entities (vertices) to iterate the first time, calls Start.
Standard_Integer Interface_EntityIterator::NbEntities | ( | ) | const |
Returns count of entities which will be iterated on Calls Start if not yet done.
Standard_Integer Interface_EntityIterator::NbTyped | ( | const Handle< Standard_Type > & | type | ) | const |
Returns count of entities of a given type (kind of)
void Interface_EntityIterator::Next | ( | ) | const |
Sets iteration to the next entity (vertex) to give.
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protected |
Allows subclasses of EntityIterator to reevaluate an iteration.
void Interface_EntityIterator::SelectType | ( | const Handle< Standard_Type > & | atype, |
const Standard_Boolean | keep | ||
) |
Selects entities with are Kind of a given type, keep only them (is keep is True) or reject only them (if keep is False)
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virtual |
Allows re-iteration (useless for the first iteration)
Interface_EntityIterator Interface_EntityIterator::Typed | ( | const Handle< Standard_Type > & | type | ) | const |
Returns the list of entities of a given type (kind of)
const Handle< Standard_Transient >& Interface_EntityIterator::Value | ( | ) | const |
Returns the current Entity iterated, to be used by Interface tools.