The custom mesh owner used for advanced mesh selection. This class provides methods to store information: 1) IDs of hilighted mesh nodes and elements 2) IDs of mesh nodes and elements selected on the mesh.
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| MeshVS_MeshOwner (const SelectMgr_SOPtr &theSelObj, const Handle< MeshVS_DataSource > &theDS, const Standard_Integer thePriority=0) |
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const Handle< MeshVS_DataSource > & | GetDataSource () const |
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const Handle< TColStd_HPackedMapOfInteger > & | GetSelectedNodes () const |
| Returns ids of selected mesh nodes. More...
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const Handle< TColStd_HPackedMapOfInteger > & | GetSelectedElements () const |
| Returns ids of selected mesh elements. More...
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virtual void | AddSelectedEntities (const Handle< TColStd_HPackedMapOfInteger > &Nodes, const Handle< TColStd_HPackedMapOfInteger > &Elems) |
| Saves ids of selected mesh entities. More...
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virtual void | ClearSelectedEntities () |
| Clears ids of selected mesh entities. More...
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const Handle< TColStd_HPackedMapOfInteger > & | GetDetectedNodes () const |
| Returns ids of hilighted mesh nodes. More...
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const Handle< TColStd_HPackedMapOfInteger > & | GetDetectedElements () const |
| Returns ids of hilighted mesh elements. More...
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void | SetDetectedEntities (const Handle< TColStd_HPackedMapOfInteger > &Nodes, const Handle< TColStd_HPackedMapOfInteger > &Elems) |
| Saves ids of hilighted mesh entities. More...
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virtual void | HilightWithColor (const Handle< PrsMgr_PresentationManager3d > &PM, const Quantity_NameOfColor theColor, const Standard_Integer Mode=0) override |
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virtual void | Unhilight (const Handle< PrsMgr_PresentationManager > &PM, const Standard_Integer Mode=0) override |
| Removes highlighting from the owner of a detected selectable object in the presentation manager aPM. This object could be the owner of a sensitive primitive. The display mode for the highlight is aMode; this has the default value of 0, that is, wireframe mode. More...
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virtual Standard_Boolean | IsForcedHilight () const override |
| if this method returns TRUE the owner will allways call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE. More...
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| SelectMgr_EntityOwner (const Standard_Integer aPriority=0) |
| Initializes the selection priority aPriority. More...
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| SelectMgr_EntityOwner (const Handle< SelectMgr_SelectableObject > &aSO, const Standard_Integer aPriority=0) |
| Constructs a framework with the selectable object anSO being attributed the selection priority aPriority. More...
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| SelectMgr_EntityOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer aPriority=0) |
| Constructs a framework from existing one anSO being attributed the selection priority aPriority. More...
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Standard_Boolean | HasSelectable () const |
| Returns true if there is a selectable object to serve as an owner. More...
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virtual Handle< SelectMgr_SelectableObject > | Selectable () const |
| Returns a selectable object detected in the working context. More...
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void | Set (const Handle< SelectMgr_SelectableObject > &aSO) |
| Sets the selectable object anSO to be used by the second constructor above. More...
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virtual void | Hilight () |
| Provides a framework to highlight any selectable object found subsequently which can serve as an owner of a sensitive primitive. More...
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virtual Standard_Boolean | IsHilighted (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0) const |
| Returns true if the presentation manager aPM highlights selections corresponding to the selection mode aMode. More...
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virtual void | Hilight (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0) |
| Highlights the owner of a detected selectable object in the presentation manager aPM. This object could be the owner of a sensitive primitive. The display mode for the highlight is aMode; this has the default value of 0, that is, wireframe mode. More...
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virtual void | Clear (const Handle< PrsMgr_PresentationManager > &aPM, const Standard_Integer aMode=0) |
| Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM. More...
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virtual Standard_Boolean | HasLocation () const override |
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virtual void | SetLocation (const TopLoc_Location &aLoc) override |
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virtual void | ResetLocation () override |
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virtual TopLoc_Location | Location () const override |
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void | SetSelected (const Standard_Boolean theIsSelected) |
| Set the state of the owner. More...
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Standard_Boolean | IsSelected () const |
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void | State (const Standard_Integer aStatus) |
| Set the state of the owner. The method is deprecated. Use SetSelected() instead. More...
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Standard_Integer | State () const |
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virtual Standard_Boolean | IsAutoHilight () const |
| if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject More...
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virtual void | SetZLayer (const Graphic3d_ZLayerId theLayerId) |
| Set Z layer ID and update all presentations. More...
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virtual void | UpdateHighlightTrsf (const Handle< V3d_Viewer > &theViewer, const Handle< PrsMgr_PresentationManager3d > &theManager, const Standard_Integer theDispMode) |
| Implements immediate application of location transformation of parent object to dynamic highlight structure. More...
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void | Set (const Standard_Integer aPriority) |
| sets the selectable priority of the owner More...
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Standard_Integer | Priority () const |
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virtual void | Delete () const override |
| Memory deallocator for transient classes. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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The custom mesh owner used for advanced mesh selection. This class provides methods to store information: 1) IDs of hilighted mesh nodes and elements 2) IDs of mesh nodes and elements selected on the mesh.