Open CASCADE Technology
7.0.0
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A framework to define a filter to select a specific type of face. The types available include: More...
#include <StdSelect_FaceFilter.hxx>
Public Member Functions | |
StdSelect_FaceFilter (const StdSelect_TypeOfFace aTypeOfFace) | |
Constructs a face filter object defined by the type of face aTypeOfFace. More... | |
void | SetType (const StdSelect_TypeOfFace aNewType) |
Sets the type of face aNewType. aNewType is to be highlighted in selection. More... | |
StdSelect_TypeOfFace | Type () const |
Returns the type of face to be highlighted in selection. More... | |
virtual Standard_Boolean | IsOk (const Handle< SelectMgr_EntityOwner > &anobj) const override |
Indicates that the selected Interactive Object passes the filter. The owner, anObj, can be either direct or user. A direct owner is the corresponding construction element, whereas a user is the compound shape of which the entity forms a part. When an object is detected by the mouse - in AIS, this is done through a context selector - its owner is passed to the filter as an argument. If the object returns Standard_True, it is kept; if not, it is rejected. If you are creating a filter class inheriting this framework, and the daughter class is to be used in an AIS local context, you will need to implement the virtual function ActsOn. More... | |
virtual Standard_Boolean | ActsOn (const TopAbs_ShapeEnum aStandardMode) const override |
Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context. More... | |
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virtual void | Delete () const override |
Memory deallocator for transient classes. More... | |
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Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
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typedef void | base_type |
Returns a type descriptor about this object. More... | |
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static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
A framework to define a filter to select a specific type of face. The types available include:
StdSelect_FaceFilter::StdSelect_FaceFilter | ( | const StdSelect_TypeOfFace | aTypeOfFace | ) |
Constructs a face filter object defined by the type of face aTypeOfFace.
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overridevirtual |
Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context.
Reimplemented from SelectMgr_Filter.
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overridevirtual |
Indicates that the selected Interactive Object passes the filter. The owner, anObj, can be either direct or user. A direct owner is the corresponding construction element, whereas a user is the compound shape of which the entity forms a part. When an object is detected by the mouse - in AIS, this is done through a context selector - its owner is passed to the filter as an argument. If the object returns Standard_True, it is kept; if not, it is rejected. If you are creating a filter class inheriting this framework, and the daughter class is to be used in an AIS local context, you will need to implement the virtual function ActsOn.
Implements SelectMgr_Filter.
void StdSelect_FaceFilter::SetType | ( | const StdSelect_TypeOfFace | aNewType | ) |
Sets the type of face aNewType. aNewType is to be highlighted in selection.
StdSelect_TypeOfFace StdSelect_FaceFilter::Type | ( | ) | const |
Returns the type of face to be highlighted in selection.