This class allows a general X-STEP engine to run generic functions on any interface norm, in the same way. It includes the transfer operations. I.e. it gathers the already available general modules, the engine has just to know it.
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void | SetNames (const Standard_CString longname, const Standard_CString shortname) |
| Changes names if a name is empty, the formerly set one remains Remark : Does not call Record or AutoRecord. More...
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void | AutoRecord () const |
| Records <me> is a general dictionary under Short and Long Names (see method Name) More...
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void | Record (const Standard_CString name) const |
| Records <me> in a general dictionary under a name Error if <name> already used for another one. More...
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Standard_CString | Name (const Standard_Boolean rsc=Standard_False) const |
| Returns a name, as given when initializing : rsc = False (D) : True Name attached to the Norm (long name) rsc = True : Name of the ressource set (i.e. short name) More...
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Handle< MoniTool_Profile > | Profile () const |
| Returns the Profile It starts with a first configuration Base (empty) and the following options : protocol for the Protocol sign-type for the SignType (Default Signature for Type) access for the WorkLibrary tr-read for ActorRead (import processor) tr-write for ActorWrite (export processor) More...
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void | DefineProfile (const Standard_CString confname) |
| Considers the current state of the Controller as defining a configuration, newly created or already existing. More...
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Standard_Boolean | SetProfile (const Standard_CString confname) |
| Sets the Controller in a given Configuration of its Profile Calls SettingProfile (which can be redefined) More...
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virtual Standard_Boolean | SettingProfile (const Standard_CString confname) |
| This method is called by SetProfile, it can be redefined for specific sub-class of Controller The default does nothing. More...
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Standard_Boolean | ApplyProfile (const Handle< XSControl_WorkSession > &WS, const Standard_CString confname) |
| Applies a Configuration of the Profile to the WorkSession I.E. calls SetProfile then fills WorkSession with definitions. More...
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virtual Standard_Boolean | ApplyingProfile (const Handle< XSControl_WorkSession > &WS, const Standard_CString confname) |
| Called by ApplyProfile, can be redefined for specific sub-class of Controller The default does nothing. More...
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Handle< Interface_Protocol > | Protocol () const |
| Returns the Protocol attached to the Norm (from field) More...
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Handle< IFSelect_Signature > | SignType () const |
| Returns the SignType attached to the norm (from field) More...
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Handle< IFSelect_WorkLibrary > | WorkLibrary () const |
| Returns the WorkLibrary attached to the Norm. Remark that it has to be in phase with the Protocol (read from field) More...
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virtual Handle< Interface_InterfaceModel > | NewModel () const =0 |
| Creates a new empty Model ready to receive data of the Norm Used to write data from Imagine to an interface file. More...
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virtual Handle< Transfer_ActorOfTransientProcess > | ActorRead (const Handle< Interface_InterfaceModel > &model) const =0 |
| Returns the Actor for Read attached to the pair (norm,appli) It can be adapted for data of the input Model, as required Can be read from field then adapted with Model as required. More...
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virtual Handle< Transfer_ActorOfFinderProcess > | ActorWrite () const |
| Returns the Actor for Write attached to the pair (norm,appli) Read from field. Can be redefined. More...
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virtual void | UpdateStatics (const Standard_Integer mode, const Standard_CString criter="") const |
| Updates static values <mode> precises the kind of updating : (see Items from Static) -1 : a precise static item : criter = its name 0 : all items of a family : criter = the family name 1 : all items which match regexp name : criter = regexp name By default (criter empty) should consider all relevant statics If <name> is defined, can consider only this static item The provided default method does nothing, to be redefined. More...
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void | SetModeWrite (const Standard_Integer modemin, const Standard_Integer modemax, const Standard_Boolean shape=Standard_True) |
| Sets mininum and maximum values for modetrans (write) Erases formerly recorded bounds and values Actually only for shape Then, for each value a little help can be attached. More...
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void | SetModeWriteHelp (const Standard_Integer modetrans, const Standard_CString help, const Standard_Boolean shape=Standard_True) |
| Attaches a short line of help to a value of modetrans (write) More...
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Standard_Boolean | ModeWriteBounds (Standard_Integer &modemin, Standard_Integer &modemax, const Standard_Boolean shape=Standard_True) const |
| Returns recorded min and max values for modetrans (write) Actually only for shapes Returns True if bounds are set, False else (then, free value) More...
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Standard_Boolean | IsModeWrite (const Standard_Integer modetrans, const Standard_Boolean shape=Standard_True) const |
| Tells if a value of <modetrans> is a good value(within bounds) Actually only for shapes. More...
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Standard_CString | ModeWriteHelp (const Standard_Integer modetrans, const Standard_Boolean shape=Standard_True) const |
| Returns the help line recorded for a value of modetrans empty if help not defined or not within bounds or if values are free. More...
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virtual Standard_Boolean | RecognizeWriteTransient (const Handle< Standard_Transient > &obj, const Standard_Integer modetrans=0) const |
| Tells if <obj> (an application object) is a valid candidate for a transfer to a Model. By default, asks the ActorWrite if known (through a TransientMapper). Can be redefined. More...
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virtual IFSelect_ReturnStatus | TransferWriteTransient (const Handle< Standard_Transient > &obj, const Handle< Transfer_FinderProcess > &FP, const Handle< Interface_InterfaceModel > &model, const Standard_Integer modetrans=0) const |
| Takes one Transient Object and transfers it to an InterfaceModel (already created, e.g. by NewModel) (result is recorded in the model by AddWithRefs) FP records produced results and checks. More...
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virtual Standard_Boolean | RecognizeWriteShape (const TopoDS_Shape &shape, const Standard_Integer modetrans=0) const |
| Tells if a shape is valid for a transfer to a model Asks the ActorWrite (through a ShapeMapper) More...
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virtual IFSelect_ReturnStatus | TransferWriteShape (const TopoDS_Shape &shape, const Handle< Transfer_FinderProcess > &FP, const Handle< Interface_InterfaceModel > &model, const Standard_Integer modetrans=0) const |
| Takes one Shape and transfers it to an InterfaceModel (already created, e.g. by NewModel) Default uses ActorWrite; can be redefined as necessary Returned value is a status, as follows : Done OK , Void : No Result , Fail : Fail (e.g. exception) Error : bad conditions , bad model or null model Resolution of file clusters According to each norm, there can (or not) be files of which definition is not complete but refers to other files : this defines a file cluster. It can then be resolved by two calls : More...
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virtual Handle< Standard_Transient > | ClusterContext (const Handle< XSControl_WorkSession > &WS) const |
| Prepares and returns a context to resolve a cluster All data to be used are detained by the WorkSession The definition of this context is free and proper to each case remark that it is aimed to be used in ResolveCluster. More...
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virtual Interface_CheckIterator | ResolveCluster (const Handle< XSControl_WorkSession > &WS, const Handle< Standard_Transient > &context) const |
| Performs the resolution itself, from the starting data and the cluster context. More...
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void | AddControlItem (const Handle< Standard_Transient > &item, const Standard_CString name) |
| Adds an item in the control list A control item of a controller is accessed by its name which is specific of a kind of item (i.e. a kind of functionnality) Adds or replaces if <name> is already recorded. More...
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Handle< Standard_Transient > | ControlItem (const Standard_CString name) const |
| Returns a control item from its name, Null if <name> unknown To be used then, it just remains to be down-casted. More...
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void | TraceStatic (const Standard_CString name, const Standard_Integer use) |
| Records the name of a Static to be traced for a given use. More...
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void | AddSessionItem (const Handle< Standard_Transient > &item, const Standard_CString name, const Standard_CString setapplied="") |
| Records a Session Item, to be added for customisation of the Work Session. It must have a specific name. <setapplied> is used if is a GeneralModifier, to decide to which hook list it will be applied, if not empty (else, not applied to any hook list) ACTUAL : only one hook list is managed : "send" Remark : this method is to be called at Create time, the recorded items will be used by Customise Warning : if <name> conflicts, the last recorded item is kept. More...
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Handle< Standard_Transient > | SessionItem (const Standard_CString name) const |
| Returns an item given its name to record in a Session If <name> is unknown, returns a Null Handle. More...
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Standard_Boolean | IsApplied (const Handle< Standard_Transient > &item) const |
| Returns True if is recorded as <setapplied = True> More...
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virtual void | Customise (Handle< XSControl_WorkSession > &WS) |
| Customises a WorkSession, by adding to it the recorded items (by AddSessionItem), then by calling a specific method Customising, set by default to do nothing. More...
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void | Customising (Handle< XSControl_WorkSession > &WS) |
| Specific customisation method, which can be redefined Default does nothing. More...
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Handle< Dico_DictionaryOfTransient > | AdaptorSession () const |
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virtual void | Delete () const override |
| Memory deallocator for transient classes. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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This class allows a general X-STEP engine to run generic functions on any interface norm, in the same way. It includes the transfer operations. I.e. it gathers the already available general modules, the engine has just to know it.
The important point is that a given X-STEP Controller is attached to a given couple made of an Interface Norm (such as IGES-5.1) and an application data model (CasCade Shapes for instance).
A Controller brings a Profile, this allows to have several variants on the same basic definition, for instance keep the norm definition but give several transfer actors, etc
Finally, Controller can be gathered in a general dictionary then retreived later by a general call (method Recorded)
It does not manage the produced data, but the Actors make the link between the norm and the application