Open CASCADE Technology
7.1.0.beta
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Class implements OpenGL sampler object resource that stores the sampling parameters for a texture access. More...
#include <OpenGl_Sampler.hxx>
Public Member Functions | |
OpenGl_Sampler () | |
Creates new sampler object. More... | |
virtual | ~OpenGl_Sampler () |
Releases resources of sampler object. More... | |
virtual void | Release (OpenGl_Context *theContext) override |
Destroys object - will release GPU memory if any. More... | |
Standard_Boolean | Init (OpenGl_Context &theContext) |
Initializes sampler object. More... | |
Standard_Boolean | IsValid () const |
Returns true if current object was initialized. More... | |
void | Bind (OpenGl_Context &theContext, const GLuint theUnit=0) |
Binds sampler object to the given texture unit. More... | |
void | Unbind (OpenGl_Context &theContext, const GLuint theUnit=0) |
Unbinds sampler object from the given texture unit. More... | |
void | SetParameter (OpenGl_Context &theContext, const GLenum theParam, const GLint theValue) |
Sets specific sampler parameter. More... | |
GLuint | SamplerID () const |
Returns OpenGL sampler ID. More... | |
Public Member Functions inherited from OpenGl_Resource | |
OpenGl_Resource () | |
Empty constructor. More... | |
virtual | ~OpenGl_Resource () |
Destructor. Inheritors should call Clean (NULL) within it. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Static Public Attributes | |
static const GLuint | NO_SAMPLER = 0 |
Helpful constant defining invalid sampler identifier. More... | |
Protected Member Functions | |
Standard_Boolean | isValidSampler () const |
Checks if sampler object is valid. More... | |
Protected Attributes | |
GLuint | mySamplerID |
OpenGL sampler object ID. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Class implements OpenGL sampler object resource that stores the sampling parameters for a texture access.
OpenGl_Sampler::OpenGl_Sampler | ( | ) |
Creates new sampler object.
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virtual |
Releases resources of sampler object.
void OpenGl_Sampler::Bind | ( | OpenGl_Context & | theContext, |
const GLuint | theUnit = 0 |
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) |
Binds sampler object to the given texture unit.
Standard_Boolean OpenGl_Sampler::Init | ( | OpenGl_Context & | theContext | ) |
Initializes sampler object.
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inline |
Returns true if current object was initialized.
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inlineprotected |
Checks if sampler object is valid.
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overridevirtual |
Destroys object - will release GPU memory if any.
Implements OpenGl_Resource.
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inline |
Returns OpenGL sampler ID.
void OpenGl_Sampler::SetParameter | ( | OpenGl_Context & | theContext, |
const GLenum | theParam, | ||
const GLint | theValue | ||
) |
Sets specific sampler parameter.
void OpenGl_Sampler::Unbind | ( | OpenGl_Context & | theContext, |
const GLuint | theUnit = 0 |
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) |
Unbinds sampler object from the given texture unit.
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protected |
OpenGL sampler object ID.
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static |
Helpful constant defining invalid sampler identifier.