Open CASCADE Technology
7.2.0
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#include <StdObjMgt_ReadData.hxx>
#include <StdObjMgt_WriteData.hxx>
#include <StdObjMgt_Persistent.hxx>
#include <StdObjMgt_TransientPersistentMap.hxx>
#include <TopLoc_Location.hxx>
Data Structures | |
class | StdObject_Location |
Functions | |
StdObjMgt_ReadData & | operator>> (StdObjMgt_ReadData::Object theReadData, StdObject_Location &theLocation) |
Read persistent data from a file. More... | |
StdObjMgt_WriteData & | operator<< (StdObjMgt_WriteData::Object theWriteData, const StdObject_Location &theLocation) |
Write persistent data to a file. More... | |
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inline |
Write persistent data to a file.
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inline |
Read persistent data from a file.