Describes a 2d circle with a size of only 3 Standard_Real numbers instead of gp who needs 7 Standard_Real numbers.
More...
#include <BRepMesh_Circle.hxx>
Describes a 2d circle with a size of only 3 Standard_Real numbers instead of gp who needs 7 Standard_Real numbers.
◆ BRepMesh_Circle() [1/2]
BRepMesh_Circle::BRepMesh_Circle |
( |
| ) |
|
|
inline |
◆ BRepMesh_Circle() [2/2]
BRepMesh_Circle::BRepMesh_Circle |
( |
const gp_XY & |
theLocation, |
|
|
const Standard_Real |
theRadius |
|
) |
| |
|
inline |
Constructor.
- Parameters
-
theLocation | location of a circle. |
theRadius | radius of a circle. |
◆ Location()
const gp_XY& BRepMesh_Circle::Location |
( |
| ) |
const |
|
inline |
Returns location of a circle.
◆ Radius()
Returns radius of a circle.
◆ SetLocation()
void BRepMesh_Circle::SetLocation |
( |
const gp_XY & |
theLocation | ) |
|
|
inline |
Sets location of a circle.
- Parameters
-
theLocation | location of a circle. |
◆ SetRadius()
Sets radius of a circle.
- Parameters
-
theRadius | radius of a circle. |
The documentation for this class was generated from the following file: