Open CASCADE Technology  7.2.0
Data Structures | Public Member Functions
BRepMesh_FastDiscret Class Reference

Algorithm to mesh a shape with respect of the
frontier the deflection and by option the shared
components.
More...

#include <BRepMesh_FastDiscret.hxx>

Inheritance diagram for BRepMesh_FastDiscret:
Inheritance graph
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Data Structures

struct  Parameters
 Structure storing meshing parameters. More...
 

Public Member Functions

 BRepMesh_FastDiscret (const Bnd_Box &B, const Parameters &theParams)
 Constructor. Sets the meshing parameters and updates relative defletion according to bounding box. More...
 
void Perform (const TopoDS_Shape &shape)
 Build triangulation on the whole shape. More...
 
Standard_Integer Add (const TopoDS_Face &face)
 Record a face for further processing. More...
 
void Process (const TopoDS_Face &face) const
 Triangulate a face previously recorded for processing by call to Add(). Can be executed in parallel threads. More...
 
void operator() (const TopoDS_Face &face) const
 
const ParametersMeshParameters () const
 Returns parameters of meshing. More...
 
ParametersChangeMeshParameters ()
 Returns modificable mesh parameters. More...
 
void InitSharedFaces (const TopoDS_Shape &theShape)
 
const TopTools_IndexedDataMapOfShapeListOfShapeSharedFaces () const
 
Standard_Boolean GetFaceAttribute (const TopoDS_Face &theFace, Handle< BRepMesh_FaceAttribute > &theAttribute, const Standard_Boolean isForceCreate=Standard_False) const
 Returns attribute descriptor for the given face. More...
 
void RemoveFaceAttribute (const TopoDS_Face &theFace)
 Remove face attribute as useless to free locate memory. More...
 
Standard_Integer NbBoundaryPoints () const
 Returns number of boundary 3d points. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

Algorithm to mesh a shape with respect of the
frontier the deflection and by option the shared
components.

Constructor & Destructor Documentation

◆ BRepMesh_FastDiscret()

BRepMesh_FastDiscret::BRepMesh_FastDiscret ( const Bnd_Box B,
const Parameters theParams 
)

Constructor. Sets the meshing parameters and updates relative defletion according to bounding box.

Parameters
B- bounding box encompasing shape
theParams- meshing algo parameters

Member Function Documentation

◆ Add()

Standard_Integer BRepMesh_FastDiscret::Add ( const TopoDS_Face face)

Record a face for further processing.

Returns
status flags collected during discretization of boundaries of the given face.

◆ ChangeMeshParameters()

Parameters& BRepMesh_FastDiscret::ChangeMeshParameters ( )
inline

Returns modificable mesh parameters.

◆ GetFaceAttribute()

Standard_Boolean BRepMesh_FastDiscret::GetFaceAttribute ( const TopoDS_Face theFace,
Handle< BRepMesh_FaceAttribute > &  theAttribute,
const Standard_Boolean  isForceCreate = Standard_False 
) const

Returns attribute descriptor for the given face.

Parameters
theFaceface the attribute should be returned for.
[out]theAttributeattribute found for the specified face.
isForceCreateif True creates new attribute in case if there is no data for the given face.

◆ InitSharedFaces()

void BRepMesh_FastDiscret::InitSharedFaces ( const TopoDS_Shape theShape)

◆ MeshParameters()

const Parameters& BRepMesh_FastDiscret::MeshParameters ( ) const
inline

Returns parameters of meshing.

◆ NbBoundaryPoints()

Standard_Integer BRepMesh_FastDiscret::NbBoundaryPoints ( ) const
inline

Returns number of boundary 3d points.

◆ operator()()

void BRepMesh_FastDiscret::operator() ( const TopoDS_Face face) const
inline

◆ Perform()

void BRepMesh_FastDiscret::Perform ( const TopoDS_Shape shape)

Build triangulation on the whole shape.

◆ Process()

void BRepMesh_FastDiscret::Process ( const TopoDS_Face face) const

Triangulate a face previously recorded for processing by call to Add(). Can be executed in parallel threads.

◆ RemoveFaceAttribute()

void BRepMesh_FastDiscret::RemoveFaceAttribute ( const TopoDS_Face theFace)

Remove face attribute as useless to free locate memory.

◆ SharedFaces()

const TopTools_IndexedDataMapOfShapeListOfShape& BRepMesh_FastDiscret::SharedFaces ( ) const
inline

The documentation for this class was generated from the following file: