Open CASCADE Technology  7.2.0
Public Member Functions | Protected Attributes
Prs3d_ArrowAspect Class Reference

A framework for displaying arrows in representations of dimensions and relations. More...

#include <Prs3d_ArrowAspect.hxx>

Inheritance diagram for Prs3d_ArrowAspect:
Inheritance graph
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Public Member Functions

 Prs3d_ArrowAspect ()
 Constructs an empty framework for displaying arrows in representations of lengths. The lengths displayed are either on their own or in chamfers, fillets, diameters and radii. More...
 
 Prs3d_ArrowAspect (const Standard_Real anAngle, const Standard_Real aLength)
 Constructs a framework to display an arrow with a shaft of the length aLength and having a head with sides at the angle anAngle from each other. More...
 
 Prs3d_ArrowAspect (const Handle< Graphic3d_AspectLine3d > &theAspect)
 
void SetAngle (const Standard_Real anAngle)
 defines the angle of the arrows. More...
 
Standard_Real Angle () const
 returns the current value of the angle used when drawing an arrow. More...
 
void SetLength (const Standard_Real theLength)
 Defines the length of the arrows. More...
 
Standard_Real Length () const
 Returns the current value of the length used when drawing an arrow. More...
 
void SetColor (const Quantity_Color &theColor)
 
const Handle< Graphic3d_AspectLine3d > & Aspect () const
 
void SetAspect (const Handle< Graphic3d_AspectLine3d > &theAspect)
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Protected Attributes

Handle< Graphic3d_AspectLine3dmyArrowAspect
 
Standard_Real myAngle
 
Standard_Real myLength
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

A framework for displaying arrows in representations of dimensions and relations.

Constructor & Destructor Documentation

◆ Prs3d_ArrowAspect() [1/3]

Prs3d_ArrowAspect::Prs3d_ArrowAspect ( )

Constructs an empty framework for displaying arrows in representations of lengths. The lengths displayed are either on their own or in chamfers, fillets, diameters and radii.

◆ Prs3d_ArrowAspect() [2/3]

Prs3d_ArrowAspect::Prs3d_ArrowAspect ( const Standard_Real  anAngle,
const Standard_Real  aLength 
)

Constructs a framework to display an arrow with a shaft of the length aLength and having a head with sides at the angle anAngle from each other.

◆ Prs3d_ArrowAspect() [3/3]

Prs3d_ArrowAspect::Prs3d_ArrowAspect ( const Handle< Graphic3d_AspectLine3d > &  theAspect)

Member Function Documentation

◆ Angle()

Standard_Real Prs3d_ArrowAspect::Angle ( ) const
inline

returns the current value of the angle used when drawing an arrow.

◆ Aspect()

const Handle< Graphic3d_AspectLine3d >& Prs3d_ArrowAspect::Aspect ( ) const
inline

◆ Length()

Standard_Real Prs3d_ArrowAspect::Length ( void  ) const
inline

Returns the current value of the length used when drawing an arrow.

◆ SetAngle()

void Prs3d_ArrowAspect::SetAngle ( const Standard_Real  anAngle)

defines the angle of the arrows.

◆ SetAspect()

void Prs3d_ArrowAspect::SetAspect ( const Handle< Graphic3d_AspectLine3d > &  theAspect)
inline

◆ SetColor()

void Prs3d_ArrowAspect::SetColor ( const Quantity_Color theColor)
inline

◆ SetLength()

void Prs3d_ArrowAspect::SetLength ( const Standard_Real  theLength)
inline

Defines the length of the arrows.

Field Documentation

◆ myAngle

Standard_Real Prs3d_ArrowAspect::myAngle
protected

◆ myArrowAspect

Handle< Graphic3d_AspectLine3d > Prs3d_ArrowAspect::myArrowAspect
protected

◆ myLength

Standard_Real Prs3d_ArrowAspect::myLength
protected

The documentation for this class was generated from the following file: