Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <gp_Ax1.hxx>
#include <BRepSweep_Trsf.hxx>
#include <Standard_Boolean.hxx>
#include <TopAbs_Orientation.hxx>
Data Structures | |
class | BRepSweep_Rotation |
Provides an algorithm to build object by Rotation sweep. More... | |