Open CASCADE Technology
7.3.0
src
Graphic3d
Data Structures
Graphic3d_TextureSet.hxx File Reference
#include <
Graphic3d_TextureMap.hxx
>
#include <
NCollection_Array1.hxx
>
Data Structures
class
Graphic3d_TextureSet
Class holding array of textures to be mapped as a set.
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class
Graphic3d_TextureSet::Iterator
Class for iterating texture set.
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