Open CASCADE Technology
7.3.0
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#include <Graphic3d_RenderingParams.hxx>
#include <NCollection_IndexedMap.hxx>
#include <OSD_Timer.hxx>
#include <Standard_Type.hxx>
#include <Standard_Transient.hxx>
Data Structures | |
class | OpenGl_FrameStats |
Class storing the frame statistics. More... | |
Typedefs | |
typedef NCollection_IndexedMap< const OpenGl_Structure * > | OpenGl_IndexedMapOfStructure |
typedef NCollection_IndexedMap<const OpenGl_Structure*> OpenGl_IndexedMapOfStructure |