Open CASCADE Technology  7.3.0
Data Structures | Typedefs
OpenGl_LayerList.hxx File Reference
#include <OpenGl_Layer.hxx>
#include <OpenGl_LayerFilter.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_Handle.hxx>
#include <NCollection_Sequence.hxx>
#include <NCollection_DataMap.hxx>

Data Structures

class  OpenGl_LayerList
 Class defining the list of layers. More...
 
class  OpenGl_LayerList::OpenGl_OpaqueFilter
 Filter of TKOpenGl elements for processing only shading geometry and for collecting number of skipped elements to an external counter. More...
 
class  OpenGl_LayerList::OpenGl_TransparentFilter
 Filter of TKOpenGl elements for keeping only shading geometry with transparency. More...
 
class  OpenGl_LayerList::OpenGl_LayerStack
 Stack of references to existing layers of predefined maximum size. More...
 

Typedefs

typedef NCollection_Sequence< Handle< OpenGl_Layer > > OpenGl_SequenceOfLayers
 
typedef NCollection_DataMap< int, int > OpenGl_LayerSeqIds
 

Typedef Documentation

◆ OpenGl_LayerSeqIds

◆ OpenGl_SequenceOfLayers