Open CASCADE Technology
7.3.0
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#include <Graphic3d_ArrayOfPrimitives.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Poly_Triangulation.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_Drawer.hxx>
#include <SelectMgr_Selection.hxx>
#include <Standard.hxx>
#include <Standard_Handle.hxx>
#include <Prs3d_ToolQuadric.hxx>
Data Structures | |
class | Prs3d_ToolSphere |
Standard presentation algorithm that outputs graphical primitives for spherical surface. More... | |