Open CASCADE Technology
7.3.0
|
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Vrml_ShapeHints.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Transient.hxx>
Data Structures | |
class | VrmlConverter_ShadingAspect |
qualifies the aspect properties for the VRML conversation of ShadedShape . More... | |