Open CASCADE Technology  7.3.0
Data Structures
VrmlConverter_ShadingAspect.hxx File Reference
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Vrml_ShapeHints.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Transient.hxx>

Data Structures

class  VrmlConverter_ShadingAspect
 qualifies the aspect properties for the VRML conversation of ShadedShape . More...