Open CASCADE Technology
7.3.0
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– Ellipse Min radius dimension of a Shape which can be Edge or Face (planar or cylindrical(surface of extrusion or surface of offset)) More...
#include <AIS_MinRadiusDimension.hxx>
Public Member Functions | |
AIS_MinRadiusDimension (const TopoDS_Shape &aShape, const Standard_Real aVal, const TCollection_ExtendedString &aText) | |
Max Ellipse radius dimension Shape can be edge , planar face or cylindrical face. More... | |
AIS_MinRadiusDimension (const TopoDS_Shape &aShape, const Standard_Real aVal, const TCollection_ExtendedString &aText, const gp_Pnt &aPosition, const DsgPrs_ArrowSide aSymbolPrs, const Standard_Real anArrowSize=0.0) | |
Max Ellipse radius dimension with position Shape can be edge , planar face or cylindrical face. More... | |
virtual void | Compute (const Handle< Prs3d_Projector > &aProjector, const Handle< Geom_Transformation > &aTrsf, const Handle< Prs3d_Presentation > &aPresentation) override |
computes the presentation according to a point of view given by <aProjector>. To be Used when the associated degenerated Presentations have been transformed by <aTrsf> which is not a Pure Translation. The HLR Prs can't be deducted automatically WARNING :<aTrsf> must be applied to the object to display before computation !!! More... | |
Public Member Functions inherited from AIS_EllipseRadiusDimension | |
virtual AIS_KindOfDimension | KindOfDimension () const override |
Indicates that the type of dimension is unknown. More... | |
virtual Standard_Boolean | IsMovable () const override |
Returns true if the interactive object is movable. More... | |
void | ComputeGeometry () |
Public Member Functions inherited from AIS_Relation | |
void | SetColor (const Quantity_Color &theColor) override |
Allows you to provide settings for the color theColor of the lines representing the relation between the two shapes. More... | |
void | UnsetColor () override |
Allows you to remove settings for the color of the lines representing the relation between the two shapes. More... | |
virtual AIS_KindOfInteractive | Type () const override |
Returns the kind of Interactive Object: More... | |
const TopoDS_Shape & | FirstShape () const |
virtual void | SetFirstShape (const TopoDS_Shape &aFShape) |
const TopoDS_Shape & | SecondShape () const |
Returns the second shape. More... | |
virtual void | SetSecondShape (const TopoDS_Shape &aSShape) |
Allows you to identify the second shape aSShape relative to the first. More... | |
void | SetBndBox (const Standard_Real theXmin, const Standard_Real theYmin, const Standard_Real theZmin, const Standard_Real theXmax, const Standard_Real theYmax, const Standard_Real theZmax) |
void | UnsetBndBox () |
const Handle< Geom_Plane > & | Plane () const |
Returns the plane. More... | |
void | SetPlane (const Handle< Geom_Plane > &thePlane) |
Allows you to set the plane thePlane. This is used to define relations and dimensions in several daughter classes. More... | |
Standard_Real | Value () const |
Returns the value of each object in the relation. More... | |
void | SetValue (const Standard_Real theVal) |
Allows you to provide settings for the value theVal for each object in the relation. More... | |
const gp_Pnt & | Position () const |
Returns the position set using SetPosition. More... | |
void | SetPosition (const gp_Pnt &thePosition) |
Allows you to provide the objects in the relation with settings for a non-default position. More... | |
const TCollection_ExtendedString & | Text () const |
Returns settings for text aspect. More... | |
void | SetText (const TCollection_ExtendedString &theText) |
Allows you to provide the settings theText for text aspect. More... | |
Standard_Real | ArrowSize () const |
Returns the value for the size of the arrow identifying the relation between the two shapes. More... | |
void | SetArrowSize (const Standard_Real theArrowSize) |
Allows you to provide settings for the size of the arrow theArrowSize identifying the relation between the two shapes. More... | |
DsgPrs_ArrowSide | SymbolPrs () const |
Returns the value of the symbol presentation. This will be one of: More... | |
void | SetSymbolPrs (const DsgPrs_ArrowSide theSymbolPrs) |
Allows you to provide settings for the symbol presentation. More... | |
void | SetExtShape (const Standard_Integer theIndex) |
Allows you to set the status of the extension shape by the index aIndex. The status will be one of the following: More... | |
Standard_Integer | ExtShape () const |
Returns the status index of the extension shape. More... | |
virtual Standard_Boolean | AcceptDisplayMode (const Standard_Integer aMode) const override |
Returns true if the display mode aMode is accepted for the Interactive Objects in the relation. ComputeProjPresentation(me; aPres : Presentation from Prs3d; Curve1 : Curve from Geom; Curve2 : Curve from Geom; FirstP1 : Pnt from gp; LastP1 : Pnt from gp; FirstP2 : Pnt from gp; LastP2 : Pnt from gp; aColor : NameOfColor from Quantity = Quantity_NOC_PURPLE; aWidth : Real from Standard = 2; aProjTOL : TypeOfLine from Aspect = Aspect_TOL_DASH; aCallTOL : TypeOfLine from Aspect = Aspect_TOL_DOT) More... | |
void | SetAutomaticPosition (const Standard_Boolean theStatus) |
Standard_Boolean | AutomaticPosition () const |
Public Member Functions inherited from AIS_InteractiveObject | |
virtual Standard_Integer | Signature () const |
Specifies additional characteristics of Interactive Objects. A signature is, in fact, an index with integer values assigned different properties. This method is frequently used in conjuction with Type to give a particular type and signature to an Interactive Object. By default, the Interactive Object has a None type and a signature of 0. Among the datums, this signature is attributed to the shape The remaining datums have the following default signatures: More... | |
virtual Standard_Boolean | AcceptShapeDecomposition () const |
Informs the graphic context that the interactive Object may be decomposed into sub-shapes for dynamic selection. The most used Interactive Object is AIS_Shape. Activation methods for standard selection modes are proposed in the Interactive Context. These include selection by vertex or by edges. For datums with the same behavior as AIS_Shape, such as vetices and edges, we must redefine the virtual method so that AcceptShapeDecomposition returns false. Rule for selection : Mode 0 : Selection of the interactive Object itself Mode 1 : Selection of vertices Mode 2 : Selection Of Edges Mode 3 : Selection Of Wires Mode 4 : Selection Of Faces ... More... | |
void | SetCurrentFacingModel (const Aspect_TypeOfFacingModel aModel=Aspect_TOFM_BOTH_SIDE) |
change the current facing model apply on polygons for SetColor(), SetTransparency(), SetMaterial() methods default facing model is Aspect_TOFM_TWO_SIDE. This mean that attributes is applying both on the front and back face. More... | |
Aspect_TypeOfFacingModel | CurrentFacingModel () const |
Returns the current facing model which is in effect. More... | |
virtual void | SetWidth (const Standard_Real aValue) |
Allows you to provide the setting aValue for width. Only the Interactive Object knows which Drawer attribute is affected by the width setting. More... | |
virtual void | UnsetWidth () |
virtual Standard_Integer | DefaultDisplayMode () const |
Returns the default display mode. This method is to be implemented when the main mode is not mode 0. More... | |
void | Redisplay (const Standard_Boolean AllModes=Standard_False) |
Updates the active presentation; if <AllModes> = Standard_True all the presentations inside are recomputed. IMPORTANT: It is preferable to call Redisplay method of corresponding AIS_InteractiveContext instance for cases when it is accessible. This method just redirects call to myCTXPtr, so this class field must be up to date for proper result. More... | |
void | SetInfiniteState (const Standard_Boolean aFlag=Standard_True) |
Sets the infinite state flag aFlage. if <aFlag> = True , the interactiveObject is considered as infinite, i.e. its graphic presentations are not taken in account for View FitAll... More... | |
Standard_Boolean | IsInfinite () const |
Returns true if the interactive object is infinite. In this case, its graphic presentations are not taken into account in the fit-all view. More... | |
Standard_Boolean | HasInteractiveContext () const |
Indicates whether the Interactive Object has a pointer to an interactive context. More... | |
Handle< AIS_InteractiveContext > | GetContext () const |
Returns the context pointer to the interactive context. More... | |
virtual void | SetContext (const Handle< AIS_InteractiveContext > &aCtx) |
Sets the interactive context aCtx and provides a link to the default drawing tool or "Drawer" if there is none. More... | |
Standard_Boolean | HasOwner () const |
Returns true if the object has an owner attributed to it. The owner can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of, and takes the form of a transient. More... | |
const Handle< Standard_Transient > & | GetOwner () const |
Returns the owner of the Interactive Object. The owner can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of, and takes the form of a transient. There are two types of owners: More... | |
void | SetOwner (const Handle< Standard_Transient > &theApplicativeEntity) |
Allows you to attribute the owner theApplicativeEntity to an Interactive Object. This can be a shape for a set of sub-shapes or a sub-shape for sub-shapes which it is composed of. The owner takes the form of a transient. More... | |
void | ClearOwner () |
Each Interactive Object has methods which allow us to attribute an Owner to it in the form of a Transient. This method removes the owner from the graphic entity. More... | |
Standard_Boolean | HasDisplayMode () const |
Returns true if the Interactive Object has a display mode setting. Otherwise, it is displayed in Neutral Point. More... | |
void | SetDisplayMode (const Standard_Integer aMode) |
Sets the display mode aMode for the interactive object. An object can have its own temporary display mode, which is different from that proposed by the interactive context. The range of possibilities currently proposed is the following: More... | |
void | UnsetDisplayMode () |
Removes display mode settings from the interactive object. More... | |
Standard_Integer | DisplayMode () const |
Returns the display mode setting of the Interactive Object. The range of possibilities is the following: More... | |
Standard_Boolean | HasHilightMode () const |
Returns true if the Interactive Object is in highlight mode. More... | |
Standard_Integer | HilightMode () const |
Returns highlight display mode. This is obsolete method for backward compatibility - use ::HilightAttributes() and ::DynamicHilightAttributes() instead. More... | |
void | SetHilightMode (const Standard_Integer theMode) |
Sets highlight display mode. This is obsolete method for backward compatibility - use ::HilightAttributes() and ::DynamicHilightAttributes() instead. More... | |
void | UnsetHilightMode () |
Unsets highlight display mode. More... | |
Standard_Boolean | HasColor () const |
Returns true if the Interactive Object has color. More... | |
virtual void | Color (Quantity_Color &theColor) const |
Returns the color setting of the Interactive Object. More... | |
Standard_Boolean | HasWidth () const |
Returns true if the Interactive Object has width. More... | |
Standard_Real | Width () const |
Returns the width setting of the Interactive Object. More... | |
Standard_Boolean | HasMaterial () const |
Returns true if the Interactive Object has a setting for material. More... | |
virtual Graphic3d_NameOfMaterial | Material () const |
Returns the current material setting. This will be on of the following materials: More... | |
virtual void | SetMaterial (const Graphic3d_MaterialAspect &aName) |
Sets the material aMat defining this display attribute for the interactive object. Material aspect determines shading aspect, color and transparency of visible entities. More... | |
virtual void | UnsetMaterial () |
Removes the setting for material. More... | |
virtual void | SetTransparency (const Standard_Real aValue=0.6) |
Attributes a setting aValue for transparency. The transparency value should be between 0.0 and 1.0. At 0.0 an object will be totally opaque, and at 1.0, fully transparent. Warning At a value of 1.0, there may be nothing visible. More... | |
Standard_Boolean | IsTransparent () const |
Returns true if there is a transparency setting. More... | |
virtual Standard_Real | Transparency () const |
Returns the transparency setting. This will be between 0.0 and 1.0. At 0.0 an object will be totally opaque, and at 1.0, fully transparent. More... | |
virtual void | UnsetTransparency () |
Removes the transparency setting. The object is opaque by default. More... | |
virtual void | UnsetAttributes () override |
Clears settings provided by the drawing tool aDrawer. More... | |
Standard_Boolean | HasPresentation () const |
Returns TRUE when this object has a presentation in the current DisplayMode() More... | |
Handle< Prs3d_Presentation > | Presentation () const |
Returns the current presentation of this object according to the current DisplayMode() More... | |
void | SetAspect (const Handle< Prs3d_BasicAspect > &anAspect) |
Sets the graphic basic aspect to the current presentation. More... | |
virtual void | SetPolygonOffsets (const Standard_Integer aMode, const Standard_ShortReal aFactor=1.0, const Standard_ShortReal aUnits=0.0) |
Sets up polygon offsets for this object. It modifies all existing presentations of <anObj> (if any), so it is reasonable to call this method after <anObj> has been displayed. Otherwise, Compute() method should pass Graphic3d_AspectFillArea3d aspect from <myDrawer> to Graphic3d_Group to make polygon offsets work. More... | |
virtual Standard_Boolean | HasPolygonOffsets () const |
Returns Standard_True if <myDrawer> has non-null shading aspect. More... | |
virtual void | PolygonOffsets (Standard_Integer &aMode, Standard_ShortReal &aFactor, Standard_ShortReal &aUnits) const |
Retrieves current polygon offsets settings from <myDrawer>. More... | |
virtual void | BoundingBox (Bnd_Box &theBndBox) override |
Returns bounding box of object correspondingly to its current display mode. More... | |
void | SetIsoOnTriangulation (const Standard_Boolean theIsEnabled) |
Enables or disables on-triangulation build of isolines according to the flag given. More... | |
void | SynchronizeAspects () |
Synchronize presentation aspects after their modification. More... | |
Public Member Functions inherited from SelectMgr_SelectableObject | |
virtual | ~SelectMgr_SelectableObject () |
Clears all selections of the object. More... | |
void | RecomputePrimitives () |
Re-computes the sensitive primitives for all modes. IMPORTANT: Do not use this method to update selection primitives except implementing custom selection manager! This method does not take into account necessary BVH updates, but may invalidate the pointers it refers to. TO UPDATE SELECTION properly from outside classes, use method UpdateSelection. More... | |
void | RecomputePrimitives (const Standard_Integer theMode) |
Re-computes the sensitive primitives which correspond to the <theMode>th selection mode. IMPORTANT: Do not use this method to update selection primitives except implementing custom selection manager! selection manager! This method does not take into account necessary BVH updates, but may invalidate the pointers it refers to. TO UPDATE SELECTION properly from outside classes, use method UpdateSelection. More... | |
void | AddSelection (const Handle< SelectMgr_Selection > &aSelection, const Standard_Integer aMode) |
Adds the selection aSelection with the selection mode index aMode to this framework. More... | |
void | ClearSelections (const Standard_Boolean update=Standard_False) |
Empties all the selections in the SelectableObject <update> parameter defines whether all object's selections should be flagged for further update or not. This improved method can be used to recompute an object's selection (without redisplaying the object completely) when some selection mode is activated not for the first time. More... | |
const Handle< SelectMgr_Selection > & | Selection (const Standard_Integer theMode) const |
Returns the selection having specified selection mode or NULL. More... | |
Standard_Boolean | HasSelection (const Standard_Integer theMode) const |
Returns true if a selection corresponding to the selection mode theMode was computed for this object. More... | |
const SelectMgr_SequenceOfSelection & | Selections () const |
Return the sequence of selections. More... | |
Standard_DEPRECATED ("Deprecated method, Selections() should be used instead") void Init() | |
Begins the iteration scanning for sensitive primitives. More... | |
Standard_DEPRECATED ("Deprecated method, Selections() should be used instead") Standard_Boolean More() const | |
Continues the iteration scanning for sensitive primitives. More... | |
Standard_DEPRECATED ("Deprecated method, Selections() should be used instead") void Next() | |
Continues the iteration scanning for sensitive primitives. More... | |
Standard_DEPRECATED ("Deprecated method, Selections() should be used instead") const Handle< SelectMgr_Selection > &CurrentSelection() const | |
Returns the current selection in this framework. More... | |
void | ResetTransformation () override |
resets local transformation to identity. More... | |
virtual void | UpdateTransformation () override |
Recomputes the location of the selection aSelection. More... | |
virtual void | UpdateTransformations (const Handle< SelectMgr_Selection > &aSelection) |
Updates locations in all sensitive entities from <aSelection> and in corresponding entity owners. More... | |
virtual void | HilightSelected (const Handle< PrsMgr_PresentationManager3d > &PM, const SelectMgr_SequenceOfOwner &Seq) |
Method which draws selected owners ( for fast presentation draw ) More... | |
virtual void | ClearSelected () |
Method which clear all selected owners belonging to this selectable object ( for fast presentation draw ) More... | |
virtual void | ClearDynamicHighlight (const Handle< PrsMgr_PresentationManager3d > &theMgr) |
Method that needs to be implemented when the object manages selection and dynamic highlighting on its own. Clears or invalidates dynamic highlight presentation. By default it clears immediate draw of given presentation manager. More... | |
virtual void | HilightOwnerWithColor (const Handle< PrsMgr_PresentationManager3d > &thePM, const Handle< Prs3d_Drawer > &theStyle, const Handle< SelectMgr_EntityOwner > &theOwner) |
Method which hilight an owner belonging to this selectable object ( for fast presentation draw ) More... | |
virtual Standard_Boolean | IsAutoHilight () const |
If returns True, the old mechanism for highlighting selected objects is used (HilightSelected Method may be empty). If returns False, the HilightSelected method will be fully responsible for highlighting selected entity owners belonging to this selectable object. More... | |
virtual void | SetAutoHilight (const Standard_Boolean newAutoHilight) |
Set AutoHilight property to true or false Sets up Transform Persistence Mode for this object. More... | |
Handle< Prs3d_Presentation > | GetHilightPresentation (const Handle< PrsMgr_PresentationManager3d > &TheMgr) |
Handle< Prs3d_Presentation > | GetSelectPresentation (const Handle< PrsMgr_PresentationManager3d > &TheMgr) |
virtual void | ErasePresentations (Standard_Boolean theToRemove) |
Removes presentations returned by GetHilightPresentation() and GetSelectPresentation(). More... | |
virtual void | SetZLayer (const Graphic3d_ZLayerId theLayerId) override |
Set Z layer ID and update all presentations of the selectable object. The layers mechanism allows drawing objects in higher layers in overlay of objects in lower layers. More... | |
void | UpdateSelection (const Standard_Integer theMode=-1) |
Sets update status FULL to selections of the object. Must be used as the only method of UpdateSelection from outer classes to prevent BVH structures from being outdated. More... | |
void | SetAssemblyOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer theMode=-1) |
Sets common entity owner for assembly sensitive object entities. More... | |
Bnd_Box | BndBoxOfSelected (const Handle< SelectMgr_IndexedMapOfOwner > &theOwners) |
Returns a bounding box of sensitive entities with the owners given if they are a part of activated selection. More... | |
Standard_Integer | GlobalSelectionMode () const |
Returns the mode for selection of object as a whole. More... | |
virtual Handle< SelectMgr_EntityOwner > | GlobalSelOwner () const |
Returns the owner of mode for selection of object as a whole. More... | |
virtual const Handle< SelectMgr_EntityOwner > & | GetAssemblyOwner () const |
Returns common entity owner if the object is an assembly. More... | |
Public Member Functions inherited from PrsMgr_PresentableObject | |
PrsMgr_Presentations & | Presentations () |
PrsMgr_TypeOfPresentation3d | TypeOfPresentation3d () const |
Returns information on whether the object accepts display in HLR mode or not. More... | |
const Handle< Graphic3d_TransformPers > & | TransformPersistence () const |
Returns Transformation Persistence defining a special Local Coordinate system where this presentable object is located or NULL handle if not defined. Position of the object having Transformation Persistence is mutable and depends on camera position. The same applies to a bounding box of the object. More... | |
virtual void | SetTransformPersistence (const Handle< Graphic3d_TransformPers > &theTrsfPers) |
Sets up Transform Persistence defining a special Local Coordinate system where this object should be located. Note that management of Transform Persistence object is more expensive than of the normal one, because it requires its position being recomputed basing on camera position within each draw call / traverse. More... | |
Standard_DEPRECATED ("This method is deprecated - SetTransformPersistence() taking Graphic3d_TransformPers should be called instead") void SetTransformPersistence(const Graphic3d_TransModeFlags theMode | |
Sets up Transform Persistence Mode for this object. This function used to lock in object position, rotation and / or zooming relative to camera position. Object will be drawn in the origin setted by thePoint parameter (except Graphic3d_TMF_TriedronPers flag. More... | |
void | SetTypeOfPresentation (const PrsMgr_TypeOfPresentation3d aType) |
void | SetToUpdate (const Standard_Integer aMode) |
flags the Prs of mode <AMode> to be Updated. the Update will be done when needed. More... | |
void | SetToUpdate () |
flags all the Presentations to be Updated. More... | |
void | ToBeUpdated (TColStd_ListOfInteger &ListOfMode) const |
gives the list of modes which are flagged "to be updated". More... | |
const Handle< Geom_Transformation > & | LocalTransformationGeom () const |
Return the local transformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More... | |
void | SetLocalTransformation (const gp_Trsf &theTrsf) |
Sets local transformation to theTransformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More... | |
void | SetLocalTransformation (const Handle< Geom_Transformation > &theTrsf) |
Sets local transformation to theTransformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More... | |
Standard_Boolean | HasTransformation () const |
Returns true if object has a transformation that is different from the identity. More... | |
const Handle< Geom_Transformation > & | TransformationGeom () const |
Return the transformation taking into account transformation of parent object(s). Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More... | |
const gp_Trsf & | LocalTransformation () const |
Return the local transformation. Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More... | |
const gp_Trsf & | Transformation () const |
Return the transformation taking into account transformation of parent object(s). Note that the local transformation of the object having Transformation Persistence is applied within Local Coordinate system defined by this Persistence. More... | |
const gp_GTrsf & | InversedTransformation () const |
virtual void | UpdateTransformation (const Handle< Prs3d_Presentation > &P) |
Graphic3d_ZLayerId | ZLayer () const |
Get ID of Z layer. More... | |
virtual void | AddClipPlane (const Handle< Graphic3d_ClipPlane > &thePlane) |
Adds clip plane for graphical clipping for all display mode presentations. The composition of clip planes truncates the rendering space to convex volume. Please be aware that number of supported clip plane is limited. The planes which exceed the limit are ignored. Besides of this, some planes can be already set in view where the object is shown: the number of these planes should be substracted from limit to predict the maximum possible number of object clipping planes. More... | |
virtual void | RemoveClipPlane (const Handle< Graphic3d_ClipPlane > &thePlane) |
Removes previously added clip plane. More... | |
virtual void | SetClipPlanes (const Handle< Graphic3d_SequenceOfHClipPlane > &thePlanes) |
Set clip planes for graphical clipping for all display mode presentations. The composition of clip planes truncates the rendering space to convex volume. Please be aware that number of supported clip plane is limited. The planes which exceed the limit are ignored. Besides of this, some planes can be already set in view where the object is shown: the number of these planes should be subtracted from limit to predict the maximum possible number of object clipping planes. More... | |
Standard_DEPRECATED ("This method is deprecated - overload taking Handle should be used instead") void SetClipPlanes(const Graphic3d_SequenceOfHClipPlane &thePlanes) | |
const Handle< Graphic3d_SequenceOfHClipPlane > & | ClipPlanes () const |
Get clip planes. More... | |
virtual void | SetMutable (const Standard_Boolean theIsMutable) |
Sets if the object has mutable nature (content or location will be changed regularly). This method should be called before object displaying to take effect. More... | |
Standard_Boolean | IsMutable () const |
Returns true if object has mutable nature (content or location are be changed regularly). Mutable object will be managed in different way than static onces (another optimizations). More... | |
virtual void | AddChild (const Handle< PrsMgr_PresentableObject > &theObject) |
Makes theObject child of current object in scene hierarchy. More... | |
virtual void | RemoveChild (const Handle< PrsMgr_PresentableObject > &theObject) |
Removes theObject from children of current object in scene hierarchy. More... | |
const PrsMgr_ListOfPresentableObjects & | Children () const |
Returns children of the current object. More... | |
Standard_Boolean | HasOwnPresentations () const |
Returns true if object should have own presentations. More... | |
PrsMgr_PresentableObjectPointer | Parent () const |
Returns parent of current object in scene hierarchy. More... | |
virtual void | SetAttributes (const Handle< Prs3d_Drawer > &theDrawer) |
Initializes the drawing tool theDrawer. More... | |
const Handle< Prs3d_Drawer > & | Attributes () const |
Returns the attributes settings. More... | |
const Handle< Prs3d_Drawer > & | HilightAttributes () const |
Returns the hilight attributes settings. When not NULL, overrides both Prs3d_TypeOfHighlight_LocalSelected and Prs3d_TypeOfHighlight_Selected defined within AIS_InteractiveContext. More... | |
virtual void | SetHilightAttributes (const Handle< Prs3d_Drawer > &theDrawer) |
Initializes the hilight drawing tool theDrawer. More... | |
const Handle< Prs3d_Drawer > & | DynamicHilightAttributes () const |
Returns the hilight attributes settings. When not NULL, overrides both Prs3d_TypeOfHighlight_LocalDynamic and Prs3d_TypeOfHighlight_Dynamic defined within AIS_InteractiveContext. More... | |
virtual void | SetDynamicHilightAttributes (const Handle< Prs3d_Drawer > &theDrawer) |
Initializes the dynamic hilight drawing tool. More... | |
virtual void | UnsetHilightAttributes () |
Clears settings provided by the hilight drawing tool theDrawer. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
– Ellipse Min radius dimension of a Shape which can be Edge or Face (planar or cylindrical(surface of extrusion or surface of offset))
AIS_MinRadiusDimension::AIS_MinRadiusDimension | ( | const TopoDS_Shape & | aShape, |
const Standard_Real | aVal, | ||
const TCollection_ExtendedString & | aText | ||
) |
Max Ellipse radius dimension Shape can be edge , planar face or cylindrical face.
AIS_MinRadiusDimension::AIS_MinRadiusDimension | ( | const TopoDS_Shape & | aShape, |
const Standard_Real | aVal, | ||
const TCollection_ExtendedString & | aText, | ||
const gp_Pnt & | aPosition, | ||
const DsgPrs_ArrowSide | aSymbolPrs, | ||
const Standard_Real | anArrowSize = 0.0 |
||
) |
Max Ellipse radius dimension with position Shape can be edge , planar face or cylindrical face.
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overridevirtual |
computes the presentation according to a point of view given by <aProjector>. To be Used when the associated degenerated Presentations have been transformed by <aTrsf> which is not a Pure Translation. The HLR Prs can't be deducted automatically WARNING :<aTrsf> must be applied to the object to display before computation !!!
Reimplemented from PrsMgr_PresentableObject.