This a generic class is used to build Sweept primitives with a generating "shape" and a directing "line".
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virtual TopoDS_Shape | MakeEmptyVertex (const TopoDS_Shape &aGenV, const Sweep_NumShape &aDirV)=0 |
| Builds the vertex addressed by [aGenV,aDirV], with its geometric part, but without subcomponents. More...
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virtual | ~BRepSweep_NumLinearRegularSweep () |
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virtual TopoDS_Shape | MakeEmptyDirectingEdge (const TopoDS_Shape &aGenV, const Sweep_NumShape &aDirE)=0 |
| Builds the edge addressed by [aGenV,aDirE], with its geometric part, but without subcomponents. More...
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virtual TopoDS_Shape | MakeEmptyGeneratingEdge (const TopoDS_Shape &aGenE, const Sweep_NumShape &aDirV)=0 |
| Builds the edge addressed by [aGenE,aDirV], with its geometric part, but without subcomponents. More...
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virtual void | SetParameters (const TopoDS_Shape &aNewFace, TopoDS_Shape &aNewVertex, const TopoDS_Shape &aGenF, const TopoDS_Shape &aGenV, const Sweep_NumShape &aDirV)=0 |
| Sets the parameters of the new vertex on the new face. The new face and new vertex where generated from aGenF, aGenV and aDirV . More...
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virtual void | SetDirectingParameter (const TopoDS_Shape &aNewEdge, TopoDS_Shape &aNewVertex, const TopoDS_Shape &aGenV, const Sweep_NumShape &aDirE, const Sweep_NumShape &aDirV)=0 |
| Sets the parameter of the new vertex on the new edge. The new edge and new vertex where generated from aGenV aDirE, and aDirV. More...
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virtual void | SetGeneratingParameter (const TopoDS_Shape &aNewEdge, TopoDS_Shape &aNewVertex, const TopoDS_Shape &aGenE, const TopoDS_Shape &aGenV, const Sweep_NumShape &aDirV)=0 |
| Sets the parameter of the new vertex on the new edge. The new edge and new vertex where generated from aGenE, aGenV and aDirV . More...
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virtual TopoDS_Shape | MakeEmptyFace (const TopoDS_Shape &aGenS, const Sweep_NumShape &aDirS)=0 |
| Builds the face addressed by [aGenS,aDirS], with its geometric part, but without subcomponents. The couple aGenS, aDirS can be a "generating face and
a directing vertex" or "a generating edge and a
directing edge". More...
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virtual void | SetPCurve (const TopoDS_Shape &aNewFace, TopoDS_Shape &aNewEdge, const TopoDS_Shape &aGenF, const TopoDS_Shape &aGenE, const Sweep_NumShape &aDirV, const TopAbs_Orientation orien)=0 |
| Sets the PCurve for a new edge on a new face. The new edge and the new face were generated using aGenF, aGenE and aDirV. More...
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virtual void | SetGeneratingPCurve (const TopoDS_Shape &aNewFace, TopoDS_Shape &aNewEdge, const TopoDS_Shape &aGenE, const Sweep_NumShape &aDirE, const Sweep_NumShape &aDirV, const TopAbs_Orientation orien)=0 |
| Sets the PCurve for a new edge on a new face. The new edge and the new face were generated using aGenE, aDirE and aDirV. More...
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virtual void | SetDirectingPCurve (const TopoDS_Shape &aNewFace, TopoDS_Shape &aNewEdge, const TopoDS_Shape &aGenE, const TopoDS_Shape &aGenV, const Sweep_NumShape &aDirE, const TopAbs_Orientation orien)=0 |
| Sets the PCurve for a new edge on a new face. The new edge and the new face were generated using aGenE, aDirE and aGenV. More...
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virtual TopAbs_Orientation | DirectSolid (const TopoDS_Shape &aGenS, const Sweep_NumShape &aDirS)=0 |
| Returns the Orientation of the shell in the solid generated by the face aGenS with the edge aDirS. It is REVERSED if the surface is swept in the direction of the normal. More...
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virtual Standard_Boolean | GGDShapeIsToAdd (const TopoDS_Shape &aNewShape, const TopoDS_Shape &aNewSubShape, const TopoDS_Shape &aGenS, const TopoDS_Shape &aSubGenS, const Sweep_NumShape &aDirS) const =0 |
| Returns true if aNewSubShape (addressed by aSubGenS and aDirS) must be added in aNewShape (addressed by aGenS and aDirS). More...
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virtual Standard_Boolean | GDDShapeIsToAdd (const TopoDS_Shape &aNewShape, const TopoDS_Shape &aNewSubShape, const TopoDS_Shape &aGenS, const Sweep_NumShape &aDirS, const Sweep_NumShape &aSubDirS) const =0 |
| Returns true if aNewSubShape (addressed by aGenS and aSubDirS) must be added in aNewShape (addressed by aGenS and aDirS). More...
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virtual Standard_Boolean | SeparatedWires (const TopoDS_Shape &aNewShape, const TopoDS_Shape &aNewSubShape, const TopoDS_Shape &aGenS, const TopoDS_Shape &aSubGenS, const Sweep_NumShape &aDirS) const =0 |
| In some particular cases the topology of a generated face must be composed of independant closed wires, in this case this function returns true. More...
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virtual TopoDS_Shape | SplitShell (const TopoDS_Shape &aNewShape) const |
| In some particular cases the topology of a generated Shell must be composed of independant closed Shells, in this case this function returns a Compound of independant Shells. More...
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virtual void | SetContinuity (const TopoDS_Shape &aGenS, const Sweep_NumShape &aDirS)=0 |
| Called to propagate the continuity of every vertex between two edges of the generating wire aGenS on the generated edge and faces. More...
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virtual Standard_Boolean | HasShape (const TopoDS_Shape &aGenS, const Sweep_NumShape &aDirS) const =0 |
| Returns true if aDirS and aGenS addresses a resulting Shape. In some specific cases the shape can be geometrically inexsistant, then this function returns false. More...
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TopoDS_Shape | Shape (const TopoDS_Shape &aGenS, const Sweep_NumShape &aDirS) |
| Returns the resulting Shape indexed by aDirS and aGenS. More...
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TopoDS_Shape | Shape (const TopoDS_Shape &aGenS) |
| Returns the resulting Shape indexed by myDirWire and aGenS. More...
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TopoDS_Shape | Shape () |
| Returns the resulting Shape indexed by myDirWire and myGenShape. More...
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TopoDS_Shape | FirstShape () |
| Returns the resulting Shape indexed by the first Vertex of myDirWire and myGenShape. More...
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TopoDS_Shape | LastShape () |
| Returns the resulting Shape indexed by the last Vertex of myDirWire and myGenShape. More...
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TopoDS_Shape | FirstShape (const TopoDS_Shape &aGenS) |
| Returns the resulting Shape indexed by the first Vertex of myDirWire and aGenS. More...
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TopoDS_Shape | LastShape (const TopoDS_Shape &aGenS) |
| Returns the resulting Shape indexed by the last Vertex of myDirWire and aGenS. More...
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Standard_Boolean | Closed () const |
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This a generic class is used to build Sweept primitives with a generating "shape" and a directing "line".
The indexation and type analysis services required for the generatrix are given by <Tool from="" brepsweep>="">.
The indexation and type analysis services required for the directrix are given by <NumShapeTool from="" sweep>="">.
The iteration services required for the generatrix are given by <Iterator from="" brepsweep>="">.
The iteration services required for the directrix are given by <NumShapeIterator from="" sweep>="">.
The topology is like a grid of shapes. Each shape of the grid must be addressable without confusion by one or two objects from the generating or directing shapes. Here are exemples of correct associations to address:
- a vertex : GenVertex - DirVertex
- an edge : GenVertex - DirEdge
- : GenEdge - DirVertex
- a face : GenEdge - DirEdge GenFace - DirVertex ...
"GenObject" is used to identify an object from the Generating Shape, and "DirObject" from the Directing Shape. So may they be from different types.
The method Has... is given because in some special cases, a vertex, an edge or a face may be geometricaly nonexistant or not usefull.