Open CASCADE Technology
7.3.0
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Stores parameters of bounding volume hierarchy (BVH). Bounding volume hierarchy (BVH) organizes geometric objects in the tree based on spatial relationships. Each node in the tree contains an axis-aligned bounding box of all the objects below it. Bounding volume hierarchies are used in many algorithms to support efficient operations on the sets of geometric objects, such as collision detection, ray-tracing, searching of nearest objects, and view frustum culling. More...
#include <BVH_Tree.hxx>
Public Types | |
custom data types | |
typedef BVH_Box< T, N >::BVH_VecNt | BVH_VecNt |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Public Member Functions | |
general methods | |
BVH_TreeBase () | |
Creates new empty BVH tree. More... | |
virtual | ~BVH_TreeBase () |
Releases resources of BVH tree. More... | |
int | Depth () const |
Returns depth (height) of BVH tree. More... | |
int | Length () const |
Returns total number of BVH tree nodes. More... | |
methods for accessing individual nodes | |
BVH_VecNt & | MinPoint (const int theNodeIndex) |
Returns minimum point of the given node. More... | |
BVH_VecNt & | MaxPoint (const int theNodeIndex) |
Returns maximum point of the given node. More... | |
const BVH_VecNt & | MinPoint (const int theNodeIndex) const |
Returns minimum point of the given node. More... | |
const BVH_VecNt & | MaxPoint (const int theNodeIndex) const |
Returns maximum point of the given node. More... | |
int & | BegPrimitive (const int theNodeIndex) |
Returns index of first primitive of the given leaf node. More... | |
int & | EndPrimitive (const int theNodeIndex) |
Returns index of last primitive of the given leaf node. More... | |
int | BegPrimitive (const int theNodeIndex) const |
Returns index of first primitive of the given leaf node. More... | |
int | EndPrimitive (const int theNodeIndex) const |
Returns index of last primitive of the given leaf node. More... | |
int | NbPrimitives (const int theNodeIndex) const |
Returns number of primitives in the given leaf node. More... | |
int & | Level (const int theNodeIndex) |
Returns level (depth) of the given node. More... | |
int | Level (const int theNodeIndex) const |
Returns level (depth) of the given node. More... | |
bool | IsOuter (const int theNodeIndex) const |
Checks whether the given node is outer. More... | |
methods for accessing serialized tree data | |
BVH_Array4i & | NodeInfoBuffer () |
Returns array of node data records. More... | |
const BVH_Array4i & | NodeInfoBuffer () const |
Returns array of node data records. More... | |
BVH::ArrayType< T, N >::Type & | MinPointBuffer () |
Returns array of node minimum points. More... | |
BVH::ArrayType< T, N >::Type & | MaxPointBuffer () |
Returns array of node maximum points. More... | |
const BVH::ArrayType< T, N >::Type & | MinPointBuffer () const |
Returns array of node minimum points. More... | |
const BVH::ArrayType< T, N >::Type & | MaxPointBuffer () const |
Returns array of node maximum points. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Data Fields | |
protected fields | |
BVH_Array4i | myNodeInfoBuffer |
Array of node data records. More... | |
BVH::ArrayType< T, N >::Type | myMinPointBuffer |
Array of node minimum points. More... | |
BVH::ArrayType< T, N >::Type | myMaxPointBuffer |
Array of node maximum points. More... | |
int | myDepth |
Current depth of BVH tree (set by builder). More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Protected Member Functions inherited from BVH_TreeBaseTransient | |
BVH_TreeBaseTransient () | |
Stores parameters of bounding volume hierarchy (BVH). Bounding volume hierarchy (BVH) organizes geometric objects in the tree based on spatial relationships. Each node in the tree contains an axis-aligned bounding box of all the objects below it. Bounding volume hierarchies are used in many algorithms to support efficient operations on the sets of geometric objects, such as collision detection, ray-tracing, searching of nearest objects, and view frustum culling.
typedef BVH_Box<T, N>::BVH_VecNt BVH_TreeBase< T, N >::BVH_VecNt |
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Creates new empty BVH tree.
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Releases resources of BVH tree.
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Returns index of first primitive of the given leaf node.
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Returns index of first primitive of the given leaf node.
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Returns depth (height) of BVH tree.
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Returns index of last primitive of the given leaf node.
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Returns index of last primitive of the given leaf node.
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Checks whether the given node is outer.
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Returns total number of BVH tree nodes.
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Returns level (depth) of the given node.
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Returns level (depth) of the given node.
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Returns maximum point of the given node.
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Returns maximum point of the given node.
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Returns array of node maximum points.
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Returns array of node maximum points.
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Returns minimum point of the given node.
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Returns minimum point of the given node.
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Returns array of node minimum points.
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Returns array of node minimum points.
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Returns number of primitives in the given leaf node.
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Returns array of node data records.
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Returns array of node data records.
int BVH_TreeBase< T, N >::myDepth |
Current depth of BVH tree (set by builder).
BVH::ArrayType<T, N>::Type BVH_TreeBase< T, N >::myMaxPointBuffer |
Array of node maximum points.
BVH::ArrayType<T, N>::Type BVH_TreeBase< T, N >::myMinPointBuffer |
Array of node minimum points.
BVH_Array4i BVH_TreeBase< T, N >::myNodeInfoBuffer |
Array of node data records.