Open CASCADE Technology  7.3.0
Public Member Functions
IFSelect_SelectUnion Class Reference

A SelectUnion cumulates the Entities issued from several other Selections (union of results : "OR" operator) More...

#include <IFSelect_SelectUnion.hxx>

Inheritance diagram for IFSelect_SelectUnion:
Inheritance graph
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Public Member Functions

 IFSelect_SelectUnion ()
 Creates an empty SelectUnion. More...
 
Interface_EntityIterator RootResult (const Interface_Graph &G) const override
 Returns the list of selected Entities, which is the addition result from all input selections. Uniqueness is guaranteed. More...
 
TCollection_AsciiString Label () const override
 Returns a text defining the criterium : "Union (OR)". More...
 
- Public Member Functions inherited from IFSelect_SelectCombine
Standard_Integer NbInputs () const
 Returns the count of Input Selections. More...
 
Handle< IFSelect_SelectionInput (const Standard_Integer num) const
 Returns an Input Selection, given its rank in the list. More...
 
Standard_Integer InputRank (const Handle< IFSelect_Selection > &sel) const
 Returns the rank of an input Selection, 0 if not in the list. Most generally, its value is meaningless, except for testing the presence of an input Selection : More...
 
void Add (const Handle< IFSelect_Selection > &sel, const Standard_Integer atnum=0)
 Adds a Selection to the filling list By default, adds it to the end of the list A Positive rank less then NbInputs gives an insertion rank (InsertBefore : the new <atnum>th item of the list is <sel>) More...
 
Standard_Boolean Remove (const Handle< IFSelect_Selection > &sel)
 Removes an input Selection. Returns True if Done, False, if <sel> is not an input for <me> More...
 
Standard_Boolean Remove (const Standard_Integer num)
 Removes an input Selection, given its rank in the list Returns True if Done, False if <num> is out of range. More...
 
void FillIterator (IFSelect_SelectionIterator &iter) const override
 Puts in an Iterator the Selections from which "me" depends That is to say, the list of Input Selections. More...
 
- Public Member Functions inherited from IFSelect_Selection
Interface_EntityIterator UniqueResult (const Interface_Graph &G) const
 Returns the list of selected entities, each of them beeing unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph. More...
 
virtual Interface_EntityIterator CompleteResult (const Interface_Graph &G) const
 Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not) More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 
- Protected Member Functions inherited from IFSelect_SelectCombine
 IFSelect_SelectCombine ()
 Defines an empty SelectCombine. More...
 
virtual Standard_Boolean HasUniqueResult () const override
 Returns always True, because RootResult gives a Unique list. More...
 

Detailed Description

A SelectUnion cumulates the Entities issued from several other Selections (union of results : "OR" operator)

Constructor & Destructor Documentation

◆ IFSelect_SelectUnion()

IFSelect_SelectUnion::IFSelect_SelectUnion ( )

Creates an empty SelectUnion.

Member Function Documentation

◆ Label()

TCollection_AsciiString IFSelect_SelectUnion::Label ( ) const
overridevirtual

Returns a text defining the criterium : "Union (OR)".

Implements IFSelect_Selection.

◆ RootResult()

Interface_EntityIterator IFSelect_SelectUnion::RootResult ( const Interface_Graph G) const
overridevirtual

Returns the list of selected Entities, which is the addition result from all input selections. Uniqueness is guaranteed.

Implements IFSelect_Selection.


The documentation for this class was generated from the following file: