Open CASCADE Technology  7.3.0
Public Member Functions | Protected Member Functions
OpenGl_StencilTest Class Reference

#include <OpenGl_StencilTest.hxx>

Inheritance diagram for OpenGl_StencilTest:
Inheritance graph
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Public Member Functions

 OpenGl_StencilTest ()
 Default constructor. More...
 
virtual void Render (const Handle< OpenGl_Workspace > &theWorkspace) const
 Render primitives to the window. More...
 
virtual void Release (OpenGl_Context *theContext)
 Release GPU resources. Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe. More...
 
void SetOptions (const Standard_Boolean theIsEnabled)
 
- Public Member Functions inherited from OpenGl_Element
 OpenGl_Element ()
 
virtual Standard_Boolean IsFillDrawMode () const
 Return TRUE if primitive type generates shaded triangulation (to be used in filters). More...
 
Standard_Boolean RenderFiltered (const Handle< OpenGl_Workspace > &theWorkspace, const Handle< OpenGl_RenderFilter > &theFilter) const
 Render element if it passes the filtering procedure. This method should be used for elements which can be used in scope of rendering algorithms. E.g. elements of groups during recursive rendering. If render filter is null, pure rendering is performed. More...
 

Protected Member Functions

virtual ~OpenGl_StencilTest ()
 Destructor. More...
 
- Protected Member Functions inherited from OpenGl_Element
virtual ~OpenGl_Element ()
 

Additional Inherited Members

- Static Public Member Functions inherited from OpenGl_Element
template<typename theResource_t >
static void Destroy (OpenGl_Context *theContext, theResource_t *&theElement)
 Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe. More...
 

Constructor & Destructor Documentation

◆ OpenGl_StencilTest()

OpenGl_StencilTest::OpenGl_StencilTest ( )

Default constructor.

◆ ~OpenGl_StencilTest()

virtual OpenGl_StencilTest::~OpenGl_StencilTest ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ Release()

virtual void OpenGl_StencilTest::Release ( OpenGl_Context theContext)
virtual

Release GPU resources. Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe.

Implements OpenGl_Element.

◆ Render()

virtual void OpenGl_StencilTest::Render ( const Handle< OpenGl_Workspace > &  theWorkspace) const
virtual

Render primitives to the window.

Implements OpenGl_Element.

◆ SetOptions()

void OpenGl_StencilTest::SetOptions ( const Standard_Boolean  theIsEnabled)

The documentation for this class was generated from the following file: