Open CASCADE Technology
7.3.0
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The Area2dBuilder algorithm is used to construct Faces from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area2dBuilder is an iteration on areas. An area is described by a set of Loops. More...
#include <TopOpeBRepBuild_Area2dBuilder.hxx>
Additional Inherited Members | |
Protected Member Functions inherited from TopOpeBRepBuild_AreaBuilder | |
TopAbs_State | CompareLoopWithListOfLoop (TopOpeBRepBuild_LoopClassifier &LC, const Handle< TopOpeBRepBuild_Loop > &L, const TopOpeBRepBuild_ListOfLoop &LOL, const TopOpeBRepBuild_LoopEnum le) const |
void | Atomize (TopAbs_State &state, const TopAbs_State newstate) const |
Protected Attributes inherited from TopOpeBRepBuild_AreaBuilder | |
TopOpeBRepBuild_ListOfListOfLoop | myArea |
TopOpeBRepBuild_ListIteratorOfListOfListOfLoop | myAreaIterator |
TopOpeBRepBuild_ListIteratorOfListOfLoop | myLoopIterator |
Standard_Boolean | myUNKNOWNRaise |
The Area2dBuilder algorithm is used to construct Faces from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area2dBuilder is an iteration on areas. An area is described by a set of Loops.
TopOpeBRepBuild_Area2dBuilder::TopOpeBRepBuild_Area2dBuilder | ( | ) |
TopOpeBRepBuild_Area2dBuilder::TopOpeBRepBuild_Area2dBuilder | ( | TopOpeBRepBuild_LoopSet & | LS, |
TopOpeBRepBuild_LoopClassifier & | LC, | ||
const Standard_Boolean | ForceClass = Standard_False |
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Creates a Area2dBuilder to build faces on the (wires,blocks of edge) of <LS>, using the classifier <LC>.
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overridevirtual |
Sets a Area1dBuilder to find the areas of the shapes described by <LS> using the classifier <LC>.
Reimplemented from TopOpeBRepBuild_AreaBuilder.