Open CASCADE Technology
7.3.0
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This class creates a dictionary of all the units you want to know. More...
#include <Units_UnitsDictionary.hxx>
Public Member Functions | |
Units_UnitsDictionary () | |
Returns an empty instance of UnitsDictionary. More... | |
void | Creates () |
Returns a UnitsDictionary object which contains the sequence of all the units you want to consider, physical quantity by physical quantity. More... | |
Handle< Units_QuantitiesSequence > | Sequence () const |
Returns the head of the sequence of physical quantities. More... | |
TCollection_AsciiString | ActiveUnit (const Standard_CString aquantity) const |
Returns for <aquantity> the active unit. More... | |
void | Dump (const Standard_Integer alevel) const |
Dumps only the sequence of quantities without the units if <alevel> is equal to zero, and for each quantity all the units stored if <alevel> is equal to one. More... | |
void | Dump (const Handle< Units_Dimensions > &adimensions) const |
Dumps for a designated physical dimensions <adimensions> all the previously stored units. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
This class creates a dictionary of all the units you want to know.
Units_UnitsDictionary::Units_UnitsDictionary | ( | ) |
Returns an empty instance of UnitsDictionary.
TCollection_AsciiString Units_UnitsDictionary::ActiveUnit | ( | const Standard_CString | aquantity | ) | const |
Returns for <aquantity> the active unit.
void Units_UnitsDictionary::Creates | ( | ) |
Returns a UnitsDictionary object which contains the sequence of all the units you want to consider, physical quantity by physical quantity.
void Units_UnitsDictionary::Dump | ( | const Standard_Integer | alevel | ) | const |
Dumps only the sequence of quantities without the units if <alevel> is equal to zero, and for each quantity all the units stored if <alevel> is equal to one.
void Units_UnitsDictionary::Dump | ( | const Handle< Units_Dimensions > & | adimensions | ) | const |
Dumps for a designated physical dimensions <adimensions> all the previously stored units.
Handle< Units_QuantitiesSequence > Units_UnitsDictionary::Sequence | ( | ) | const |
Returns the head of the sequence of physical quantities.