Open CASCADE Technology
7.3.0
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defines a IndexedFaceSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the current coordinates. IndexedFaceSet uses the indices in its coordIndex to define polygonal faces. An index of -1 separates faces (so a -1 at the end of the list is optional). More...
#include <Vrml_IndexedFaceSet.hxx>
Public Member Functions | |
Vrml_IndexedFaceSet (const Handle< TColStd_HArray1OfInteger > &aCoordIndex, const Handle< TColStd_HArray1OfInteger > &aMaterialIndex, const Handle< TColStd_HArray1OfInteger > &aNormalIndex, const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) | |
Vrml_IndexedFaceSet () | |
void | SetCoordIndex (const Handle< TColStd_HArray1OfInteger > &aCoordIndex) |
Handle< TColStd_HArray1OfInteger > | CoordIndex () const |
void | SetMaterialIndex (const Handle< TColStd_HArray1OfInteger > &aMaterialIndex) |
Handle< TColStd_HArray1OfInteger > | MaterialIndex () const |
void | SetNormalIndex (const Handle< TColStd_HArray1OfInteger > &aNormalIndex) |
Handle< TColStd_HArray1OfInteger > | NormalIndex () const |
void | SetTextureCoordIndex (const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) |
Handle< TColStd_HArray1OfInteger > | TextureCoordIndex () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
defines a IndexedFaceSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the current coordinates. IndexedFaceSet uses the indices in its coordIndex to define polygonal faces. An index of -1 separates faces (so a -1 at the end of the list is optional).
Vrml_IndexedFaceSet::Vrml_IndexedFaceSet | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex, |
const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex, | ||
const Handle< TColStd_HArray1OfInteger > & | aNormalIndex, | ||
const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ||
) |
Vrml_IndexedFaceSet::Vrml_IndexedFaceSet | ( | ) |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::CoordIndex | ( | ) | const |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::MaterialIndex | ( | ) | const |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::NormalIndex | ( | ) | const |
Standard_OStream& Vrml_IndexedFaceSet::Print | ( | Standard_OStream & | anOStream | ) | const |
void Vrml_IndexedFaceSet::SetCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex | ) |
void Vrml_IndexedFaceSet::SetMaterialIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex | ) |
void Vrml_IndexedFaceSet::SetNormalIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aNormalIndex | ) |
void Vrml_IndexedFaceSet::SetTextureCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ) |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::TextureCoordIndex | ( | ) | const |