Open CASCADE Technology
7.3.0
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defines a TextureCoordinate2 node of VRML specifying properties of geometry and its appearance. This node defines a set of 2D coordinates to be used to map textures to the vertices of subsequent PointSet, IndexedLineSet, or IndexedFaceSet objects. It replaces the current texture coordinates in the rendering state for the shapes to use. Texture coordinates range from 0 to 1 across the texture. The horizontal coordinate, called S, is specified first, followed by vertical coordinate, T. By default : myPoint (0 0) More...
#include <Vrml_TextureCoordinate2.hxx>
Public Member Functions | |
Vrml_TextureCoordinate2 () | |
Vrml_TextureCoordinate2 (const Handle< TColgp_HArray1OfVec2d > &aPoint) | |
void | SetPoint (const Handle< TColgp_HArray1OfVec2d > &aPoint) |
Handle< TColgp_HArray1OfVec2d > | Point () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
defines a TextureCoordinate2 node of VRML specifying properties of geometry and its appearance. This node defines a set of 2D coordinates to be used to map textures to the vertices of subsequent PointSet, IndexedLineSet, or IndexedFaceSet objects. It replaces the current texture coordinates in the rendering state for the shapes to use. Texture coordinates range from 0 to 1 across the texture. The horizontal coordinate, called S, is specified first, followed by vertical coordinate, T. By default : myPoint (0 0)
Vrml_TextureCoordinate2::Vrml_TextureCoordinate2 | ( | ) |
Vrml_TextureCoordinate2::Vrml_TextureCoordinate2 | ( | const Handle< TColgp_HArray1OfVec2d > & | aPoint | ) |
Handle< TColgp_HArray1OfVec2d > Vrml_TextureCoordinate2::Point | ( | ) | const |
Standard_OStream& Vrml_TextureCoordinate2::Print | ( | Standard_OStream & | anOStream | ) | const |
void Vrml_TextureCoordinate2::SetPoint | ( | const Handle< TColgp_HArray1OfVec2d > & | aPoint | ) |