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| VrmlData_Color () |
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| VrmlData_Color (const VrmlData_Scene &theScene, const char *theName, const size_t nColors=0, const gp_XYZ *arrColors=0L) |
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const Quantity_Color | Color (const Standard_Integer i) const |
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void | SetColors (const size_t nColors, const gp_XYZ *arrColors) |
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virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const override |
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virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
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virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
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| VrmlData_ArrayVec3d () |
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| VrmlData_ArrayVec3d (const VrmlData_Scene &theScene, const char *theName, const Standard_Size nVec, const gp_XYZ *arrVec) |
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Standard_Size | Length () const |
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const gp_XYZ * | Values () const |
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Standard_Boolean | AllocateValues (const Standard_Size theLength) |
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void | SetValues (const Standard_Size nValues, const gp_XYZ *arrValues) |
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VrmlData_ErrorStatus | ReadArray (VrmlData_InBuffer &theBuffer, const char *theName, const Standard_Boolean isScale) |
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VrmlData_ErrorStatus | WriteArray (const char *theName, const Standard_Boolean isScale) const |
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virtual Standard_Boolean | IsDefault () const override |
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| VrmlData_Node () |
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virtual | ~VrmlData_Node () |
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const VrmlData_Scene & | Scene () const |
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const char * | Name () const |
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VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
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VrmlData_ErrorStatus | WriteClosing () const |
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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Implementation of the node Color