Open CASCADE Technology
7.4.0
|
#include <BVH_PrimitiveSet3d.hxx>
#include <NCollection_IndexedMap.hxx>
#include <Select3D_BndBox3d.hxx>
#include <Select3D_BVHBuilder3d.hxx>
#include <SelectMgr_SensitiveEntity.hxx>
#include <SelectMgr_Selection.hxx>
Data Structures | |
class | SelectMgr_SensitiveEntitySet |
This class is used to store all calculated sensitive entites of one selectable object. It provides an interface for building BVH tree which is used to speed-up the performance of searching for overlap among sensitives of one selectable object. More... | |
Typedefs | |
typedef NCollection_IndexedMap< Handle< SelectMgr_SensitiveEntity > > | SelectMgr_IndexedMapOfHSensitive |