Open CASCADE Technology  7.4.0
Public Member Functions
AIS_DimensionOwner Class Reference

The owner is the entity which makes it possible to link the sensitive primitives and the reference shapes that you want to detect. It stocks the various pieces of information which make it possible to find objects. An owner has a priority which you can modulate, so as to make one entity more selectable than another. You might want to make edges more selectable than faces, for example. In that case, you could attribute sa higher priority to the one compared to the other. An edge, could have priority 5, for example, and a face, priority 4. The default priority is 5. More...

#include <AIS_DimensionOwner.hxx>

Inheritance diagram for AIS_DimensionOwner:
Inheritance graph
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Public Member Functions

 AIS_DimensionOwner (const Handle< SelectMgr_SelectableObject > &theSelObject, const AIS_DimensionSelectionMode theSelMode, const Standard_Integer thePriority=0)
 Initializes the dimension owner, theSO, and attributes it the priority, thePriority. More...
 
AIS_DimensionSelectionMode SelectionMode () const
 
virtual void HilightWithColor (const Handle< PrsMgr_PresentationManager3d > &thePM, const Handle< Prs3d_Drawer > &theStyle, const Standard_Integer theMode=0) override
 Highlights selectable object's presentation with display mode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method. More...
 
virtual Standard_Boolean IsHilighted (const Handle< PrsMgr_PresentationManager > &thePM, const Standard_Integer theMode=0) const override
 Returns true if an object with the selection mode aMode is highlighted in the presentation manager aPM. More...
 
virtual void Unhilight (const Handle< PrsMgr_PresentationManager > &thePM, const Standard_Integer theMode=0) override
 Removes highlighting from the selected part of dimension. More...
 
- Public Member Functions inherited from SelectMgr_EntityOwner
 SelectMgr_EntityOwner (const Standard_Integer aPriority=0)
 Initializes the selection priority aPriority. More...
 
 SelectMgr_EntityOwner (const Handle< SelectMgr_SelectableObject > &aSO, const Standard_Integer aPriority=0)
 Constructs a framework with the selectable object anSO being attributed the selection priority aPriority. More...
 
 SelectMgr_EntityOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer aPriority=0)
 Constructs a framework from existing one anSO being attributed the selection priority aPriority. More...
 
Standard_Integer Priority () const
 Return selection priority (within range [0-9]) for results with the same depth; 0 by default. Example - selection of shapes: the owners are selectable objects (presentations) a user can give vertex priority [3], edges [2] faces [1] shape [0], so that if during selection one vertex one edge and one face are simultaneously detected, the vertex will only be hilighted. More...
 
void SetPriority (Standard_Integer thePriority)
 Sets the selectable priority of the owner within range [0-9]. More...
 
Standard_Boolean HasSelectable () const
 Returns true if there is a selectable object to serve as an owner. More...
 
virtual Handle< SelectMgr_SelectableObjectSelectable () const
 Returns a selectable object detected in the working context. More...
 
virtual void SetSelectable (const Handle< SelectMgr_SelectableObject > &theSelObj)
 Sets the selectable object. More...
 
virtual Standard_Boolean HandleMouseClick (const Graphic3d_Vec2i &thePoint, Aspect_VKeyMouse theButton, Aspect_VKeyFlags theModifiers, bool theIsDoubleClick)
 Handle mouse button click event. Does nothing by default and returns FALSE. More...
 
virtual void Clear (const Handle< PrsMgr_PresentationManager > &thePrsMgr, const Standard_Integer theMode=0)
 Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM. More...
 
virtual Standard_Boolean HasLocation () const
 Returns TRUE if selectable has transformation. More...
 
virtual TopLoc_Location Location () const
 Returns transformation of selectable. More...
 
virtual void SetLocation (const TopLoc_Location &theLocation)
 Change owner location (callback for handling change of location of selectable object). More...
 
Standard_Boolean IsSelected () const
 
void SetSelected (const Standard_Boolean theIsSelected)
 Set the state of the owner. More...
 
Standard_Integer State () const
 Returns selection state. More...
 
void State (const Standard_Integer theStatus)
 Set the state of the owner. The method is deprecated. Use SetSelected() instead. More...
 
virtual Standard_Boolean IsAutoHilight () const
 if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject More...
 
virtual Standard_Boolean IsForcedHilight () const
 if this method returns TRUE the owner will always call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE. More...
 
virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId)
 Set Z layer ID and update all presentations. More...
 
virtual void UpdateHighlightTrsf (const Handle< V3d_Viewer > &theViewer, const Handle< PrsMgr_PresentationManager > &theManager, const Standard_Integer theDispMode)
 Implements immediate application of location transformation of parent object to dynamic highlight structure. More...
 
Standard_Boolean IsSameSelectable (const Handle< SelectMgr_SelectableObject > &theOther) const
 Returns true if pointer to selectable object of this owner is equal to the given one. More...
 
Standard_Boolean ComesFromDecomposition () const
 Returns TRUE if this owner points to a part of object and FALSE for entire object. More...
 
void SetComesFromDecomposition (const Standard_Boolean theIsFromDecomposition)
 Sets flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE). More...
 
virtual void DumpJson (Standard_OStream &theOStream, const Standard_Integer theDepth=-1) const
 Dumps the content of me into the stream. More...
 
void Set (const Handle< SelectMgr_SelectableObject > &theSelObj)
 Sets the selectable object. More...
 
void Set (const Standard_Integer thePriority)
 sets the selectable priority of the owner More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 
- Protected Attributes inherited from SelectMgr_EntityOwner
SelectMgr_SelectableObjectmySelectable
 raw pointer to selectable object More...
 
Standard_Integer mypriority
 selection priority (for result with the same depth) More...
 
Standard_Boolean myIsSelected
 flag indicating selected state More...
 
Standard_Boolean myFromDecomposition
 flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE) More...
 

Detailed Description

The owner is the entity which makes it possible to link the sensitive primitives and the reference shapes that you want to detect. It stocks the various pieces of information which make it possible to find objects. An owner has a priority which you can modulate, so as to make one entity more selectable than another. You might want to make edges more selectable than faces, for example. In that case, you could attribute sa higher priority to the one compared to the other. An edge, could have priority 5, for example, and a face, priority 4. The default priority is 5.

Constructor & Destructor Documentation

◆ AIS_DimensionOwner()

AIS_DimensionOwner::AIS_DimensionOwner ( const Handle< SelectMgr_SelectableObject > &  theSelObject,
const AIS_DimensionSelectionMode  theSelMode,
const Standard_Integer  thePriority = 0 
)

Initializes the dimension owner, theSO, and attributes it the priority, thePriority.

Member Function Documentation

◆ HilightWithColor()

virtual void AIS_DimensionOwner::HilightWithColor ( const Handle< PrsMgr_PresentationManager3d > &  thePrsMgr,
const Handle< Prs3d_Drawer > &  theStyle,
const Standard_Integer  theMode = 0 
)
overridevirtual

Highlights selectable object's presentation with display mode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method.

Reimplemented from SelectMgr_EntityOwner.

◆ IsHilighted()

virtual Standard_Boolean AIS_DimensionOwner::IsHilighted ( const Handle< PrsMgr_PresentationManager > &  thePM,
const Standard_Integer  theMode = 0 
) const
overridevirtual

Returns true if an object with the selection mode aMode is highlighted in the presentation manager aPM.

Reimplemented from SelectMgr_EntityOwner.

◆ SelectionMode()

AIS_DimensionSelectionMode AIS_DimensionOwner::SelectionMode ( ) const

◆ Unhilight()

virtual void AIS_DimensionOwner::Unhilight ( const Handle< PrsMgr_PresentationManager > &  thePM,
const Standard_Integer  theMode = 0 
)
overridevirtual

Removes highlighting from the selected part of dimension.

Reimplemented from SelectMgr_EntityOwner.


The documentation for this class was generated from the following file: