Open CASCADE Technology  7.4.0
Public Member Functions
IFSelect_SelectInList Class Referenceabstract

A SelectInList kind Selection selects a List of an Entity, which is composed of single Entities To know the list on which to work, SelectInList has two deferred methods : NbItems (inherited from SelectAnyList) and ListedEntity (which gives an item as an Entity) which must be defined to get a List in an Entity of the required Type (and consider that list is empty if Entity has not required Type) More...

#include <IFSelect_SelectInList.hxx>

Inheritance diagram for IFSelect_SelectInList:
Inheritance graph
[legend]

Public Member Functions

virtual Handle< Standard_TransientListedEntity (const Standard_Integer num, const Handle< Standard_Transient > &ent) const =0
 Returns an Entity, given its rank in the list. More...
 
void FillResult (const Standard_Integer n1, const Standard_Integer n2, const Handle< Standard_Transient > &ent, Interface_EntityIterator &result) const override
 Puts into the result, the sub-entities of the list, from n1 to n2 included. Remark that adequation with Entity's type and length of list has already been made at this stage Called by RootResult; calls ListedEntity (see below) More...
 
- Public Member Functions inherited from IFSelect_SelectAnyList
virtual void KeepInputEntity (Interface_EntityIterator &iter) const =0
 Keeps Input Entity, as having required type. It works by keeping in <iter>, only suitable Entities (SelectType can be used). Called by RootResult (which waits for ONE ENTITY MAX) More...
 
virtual Standard_Integer NbItems (const Handle< Standard_Transient > &ent) const =0
 Returns count of Items in the list in the Entity <ent> If <ent> has not required type, returned value must be Zero. More...
 
void SetRange (const Handle< IFSelect_IntParam > &rankfrom, const Handle< IFSelect_IntParam > &rankto)
 Sets a Range for numbers, with a lower and a upper limits. More...
 
void SetOne (const Handle< IFSelect_IntParam > &rank)
 Sets a unique number (only one Entity will be sorted as True) More...
 
void SetFrom (const Handle< IFSelect_IntParam > &rankfrom)
 Sets a Lower limit but no upper limit. More...
 
void SetUntil (const Handle< IFSelect_IntParam > &rankto)
 Sets an Upper limit but no lower limit (equivalent to lower 1) More...
 
Standard_Boolean HasLower () const
 Returns True if a Lower limit is defined. More...
 
Handle< IFSelect_IntParamLower () const
 Returns Lower limit (if there is; else, value is senseless) More...
 
Standard_Integer LowerValue () const
 Returns Integer Value of Lower Limit (0 if none) More...
 
Standard_Boolean HasUpper () const
 Returns True if a Lower limit is defined. More...
 
Handle< IFSelect_IntParamUpper () const
 Returns Upper limit (if there is; else, value is senseless) More...
 
Standard_Integer UpperValue () const
 Returns Integer Value of Upper Limit (0 if none) More...
 
Interface_EntityIterator RootResult (const Interface_Graph &G) const override
 Returns the list of selected entities (list of entities complying with rank criterium) Error if the input list has more than one Item. More...
 
TCollection_AsciiString Label () const override
 Returns a text defining the criterium : "Componants of List " then Specific List Label, then, following cases : " From .. Until .." or "From .." or "Until .." or "Rank no .." Specific type is given by deferred method ListLabel. More...
 
virtual TCollection_AsciiString ListLabel () const =0
 Returns the specific label for the list, which is included as a part of Label. More...
 
- Public Member Functions inherited from IFSelect_SelectDeduct
void SetInput (const Handle< IFSelect_Selection > &sel)
 Defines or Changes the Input Selection. More...
 
Handle< IFSelect_SelectionInput () const
 Returns the Input Selection. More...
 
Standard_Boolean HasInput () const
 Returns True if the Input Selection is defined, False else. More...
 
Standard_Boolean HasAlternate () const
 Tells if an Alternate List has been set, i.e. : the Alternate Definition is present and set. More...
 
Handle< IFSelect_SelectPointed > & Alternate ()
 Returns the Alternate Definition It is returned modifiable, hence an already defined SelectPointed can be used But if it was not yet defined, it is created the first time. More...
 
Interface_EntityIterator InputResult (const Interface_Graph &G) const
 Returns the Result determined by Input Selection, as Unique if Input Selection is not defined, returns an empty list. More...
 
void FillIterator (IFSelect_SelectionIterator &iter) const override
 Puts in an Iterator the Selections from which "me" depends This list contains one Selection : the InputSelection. More...
 
- Public Member Functions inherited from IFSelect_Selection
Interface_EntityIterator UniqueResult (const Interface_Graph &G) const
 Returns the list of selected entities, each of them beeing unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph. More...
 
virtual Interface_EntityIterator CompleteResult (const Interface_Graph &G) const
 Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not) More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 
- Protected Member Functions inherited from IFSelect_Selection
virtual Standard_Boolean HasUniqueResult () const
 Returns True if RootResult guarantees uniqueness for each Entity. Called by UniqueResult. Default answer is False. Can be redefined. More...
 

Detailed Description

A SelectInList kind Selection selects a List of an Entity, which is composed of single Entities To know the list on which to work, SelectInList has two deferred methods : NbItems (inherited from SelectAnyList) and ListedEntity (which gives an item as an Entity) which must be defined to get a List in an Entity of the required Type (and consider that list is empty if Entity has not required Type)

As for SelectAnyList, if a type of Entity defines several lists, a given sub-class of SelectInList is attached on one

Member Function Documentation

◆ FillResult()

void IFSelect_SelectInList::FillResult ( const Standard_Integer  n1,
const Standard_Integer  n2,
const Handle< Standard_Transient > &  ent,
Interface_EntityIterator result 
) const
overridevirtual

Puts into the result, the sub-entities of the list, from n1 to n2 included. Remark that adequation with Entity's type and length of list has already been made at this stage Called by RootResult; calls ListedEntity (see below)

Implements IFSelect_SelectAnyList.

◆ ListedEntity()

virtual Handle< Standard_Transient > IFSelect_SelectInList::ListedEntity ( const Standard_Integer  num,
const Handle< Standard_Transient > &  ent 
) const
pure virtual

Returns an Entity, given its rank in the list.


The documentation for this class was generated from the following file: