This class allows the definition of a colour. The names of the colours are from the X11 specification. color object may be used for numerous applicative purposes. A color is defined by:
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| Quantity_Color () |
| Creates Quantity_NOC_YELLOW color. More...
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| Quantity_Color (const Quantity_NameOfColor AName) |
| Creates the color from enumeration value. More...
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| Quantity_Color (const Standard_Real theR1, const Standard_Real theR2, const Standard_Real theR3, const Quantity_TypeOfColor theType) |
| Creates a color according to the definition system theType. Quantity_TOC_RGB: More...
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| Quantity_Color (const NCollection_Vec3< float > &theRgb) |
| Define color from RGB values. More...
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void | ChangeContrast (const Standard_Real ADelta) |
| Increases or decreases the contrast by <ADelta>. <ADelta> is a percentage. Any value greater than zero will increase the contrast. The variation is expressed as a percentage of the current value. It is a variation of the saturation. More...
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void | ChangeIntensity (const Standard_Real ADelta) |
| Increases or decreases the intensity by <ADelta>. <ADelta> is a percentage. Any value greater than zero will increase the intensity. The variation is expressed as a percentage of the current value. It is a variation of the lightness. More...
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void | SetValues (const Quantity_NameOfColor AName) |
| Updates the colour <me> from the definition of the colour <AName>. More...
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void | SetValues (const Standard_Real theR1, const Standard_Real theR2, const Standard_Real theR3, const Quantity_TypeOfColor theType) |
| Updates a color according to the mode specified by theType. Quantity_TOC_RGB: More...
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void | Delta (const Quantity_Color &AColor, Standard_Real &DC, Standard_Real &DI) const |
| Returns the percentage change of contrast and intensity between <me> and <AColor>. <DC> and <DI> are percentages, either positive or negative. The calculation is with respect to the current value of <me> If <DC> is positive then <me> is more contrasty. If <DI> is positive then <me> is more intense. More...
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Standard_Real | Distance (const Quantity_Color &AColor) const |
| Returns the distance between two colours. It's a value between 0 and the square root of 3 (the black/white distance) More...
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Standard_Real | SquareDistance (const Quantity_Color &AColor) const |
| Returns the square of distance between two colours. More...
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Standard_Real | Blue () const |
| Returns the Blue component (quantity of blue) of the color within range [0.0; 1.0]. More...
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Standard_Real | Green () const |
| Returns the Green component (quantity of green) of the color within range [0.0; 1.0]. More...
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Standard_Real | Hue () const |
| Returns the Hue component (hue angle) of the color in degrees within range [0.0; 360.0], 0.0 being Red. -1.0 is a special value reserved for grayscale color (S should be 0.0) More...
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Standard_Boolean | IsDifferent (const Quantity_Color &Other) const |
| Returns Standard_True if the distance between <me> and <Other> is greater than Epsilon (). More...
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Standard_Boolean | operator!= (const Quantity_Color &Other) const |
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Standard_Boolean | IsEqual (const Quantity_Color &Other) const |
| Returns true if the Other color is. More...
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Standard_Boolean | operator== (const Quantity_Color &Other) const |
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Standard_Real | Light () const |
| Returns the Light component (value of the lightness) of the color within range [0.0; 1.0]. More...
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Quantity_NameOfColor | Name () const |
| Returns the name of the color defined by its quantities of red R, green G and blue B; more precisely this is the nearest color from the Quantity_NameOfColor enumeration. Exceptions Standard_OutOfRange if R, G or B is less than 0. or greater than 1. More...
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Standard_Real | Red () const |
| Returns the Red component (quantity of red) of the color within range [0.0; 1.0]. More...
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Standard_Real | Saturation () const |
| Returns the Saturation component (value of the saturation) of the color within range [0.0; 1.0]. More...
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| operator const NCollection_Vec3< float > & () const |
| Return the color as vector of 3 float elements. More...
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void | Values (Standard_Real &theR1, Standard_Real &theR2, Standard_Real &theR3, const Quantity_TypeOfColor theType) const |
| Returns in theR1, theR2 and theR3 the components of this color according to the color system definition theType. If theType is Quantity_TOC_RGB: More...
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void | DumpJson (Standard_OStream &theOStream, const Standard_Integer theDepth=-1) const |
| Dumps the content of me into the stream. More...
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static void | SetEpsilon (const Standard_Real AnEpsilon) |
| Sets the specified value used to compare <me> and an other color in IsDifferent and in IsEqual methods. Warning: The default value is 0.0001. More...
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static Standard_Real | Epsilon () |
| Returns the specified value used to compare <me> and an other color in IsDifferent and in IsEqual methods. More...
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static Quantity_NameOfColor | Name (const Standard_Real R, const Standard_Real G, const Standard_Real B) |
| Returns the name of the colour for which the RGB components are nearest to <R>, <G> and . More...
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static Standard_CString | StringName (const Quantity_NameOfColor AColor) |
| Returns the name of the color identified by AName in the Quantity_NameOfColor enumeration. For example, the name of the color which corresponds to Quantity_NOC_BLACK is "BLACK". Exceptions Standard_OutOfRange if AName in not known in the Quantity_NameOfColor enumeration. More...
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static Standard_Boolean | ColorFromName (const Standard_CString theName, Quantity_NameOfColor &theColor) |
| Finds color from predefined names. For example, the name of the color which corresponds to "BLACK" is Quantity_NOC_BLACK. Returns false if name is unknown. More...
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static Standard_Boolean | ColorFromName (const Standard_CString theColorNameString, Quantity_Color &theColor) |
| Finds color from predefined names. For example, the name of the color which corresponds to "BLACK" is Quantity_NOC_BLACK. Returns false if name is unknown. More...
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static bool | ColorFromHex (const Standard_CString theHexColorString, Quantity_Color &theColor) |
| Parses the string as a hex color (like "#FF0" for short RGB color, or "#FFFF00" for RGB color) More...
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static TCollection_AsciiString | ColorToHex (const Quantity_Color &theColor, const bool theToPrefixHash=true) |
| Returns hex sRGB string in format "#FFAAFF". More...
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static void | HlsRgb (const Standard_Real H, const Standard_Real L, const Standard_Real S, Standard_Real &R, Standard_Real &G, Standard_Real &B) |
| Converts HLS components into RGB ones. More...
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static void | RgbHls (const Standard_Real R, const Standard_Real G, const Standard_Real B, Standard_Real &H, Standard_Real &L, Standard_Real &S) |
| Converts RGB components into HLS ones. More...
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static void | Color2argb (const Quantity_Color &theColor, Standard_Integer &theARGB) |
| Convert the Color value to ARGB integer value. theARGB has Alpha equal to zero, so the output is formatted as 0x00RRGGBB. More...
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static void | Argb2color (const Standard_Integer theARGB, Quantity_Color &theColor) |
| Convert integer ARGB value to Color. Alpha bits are ignored. More...
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static void | Test () |
| Internal test. More...
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This class allows the definition of a colour. The names of the colours are from the X11 specification. color object may be used for numerous applicative purposes. A color is defined by:
- its respective quantities of red, green and blue (R-G-B values), or
- its hue angle and its values of lightness and saturation (H-L-S values). These two color definition systems are equivalent. Use this class in conjunction with:
- the Quantity_TypeOfColor enumeration which identifies the color definition system you are using,
- the Quantity_NameOfColor enumeration which lists numerous predefined colors and identifies them by their name.