Allows you to define an explicit tree of labels which you can also edit. Without this class, the data structure cannot be fully edited. This service is required if for presentation purposes, you want to create an application with a tree which allows you to organize and link data as a function of application features.
More...
|
| TDataStd_TreeNode () |
|
Standard_Boolean | Append (const Handle< TDataStd_TreeNode > &Child) |
| Insert the TreeNode <Child> as last child of <me>. If the insertion is successful <me> becomes the Father of <Child>. More...
|
|
Standard_Boolean | Prepend (const Handle< TDataStd_TreeNode > &Child) |
| Insert the the TreeNode <Child> as first child of <me>. If the insertion is successful <me> becomes the Father of <Child> More...
|
|
Standard_Boolean | InsertBefore (const Handle< TDataStd_TreeNode > &Node) |
| Inserts the TreeNode <Node> before <me>. If insertion is successful <me> and <Node> belongs to the same Father. More...
|
|
Standard_Boolean | InsertAfter (const Handle< TDataStd_TreeNode > &Node) |
| Inserts the TreeNode <Node> after <me>. If insertion is successful <me> and <Node> belongs to the same Father. More...
|
|
Standard_Boolean | Remove () |
| Removes this tree node attribute from its father node. The result is that this attribute becomes a root node. More...
|
|
Standard_Integer | Depth () const |
| Returns the depth of this tree node in the overall tree node structure. In other words, the number of father tree nodes of this one is returned. More...
|
|
Standard_Integer | NbChildren (const Standard_Boolean allLevels=Standard_False) const |
| Returns the number of child nodes. If <allLevels> is true, the method counts children of all levels (children of children ...) More...
|
|
Standard_Boolean | IsAscendant (const Handle< TDataStd_TreeNode > &of) const |
| Returns true if this tree node attribute is an ascendant of of. In other words, if it is a father or the father of a father of of. More...
|
|
Standard_Boolean | IsDescendant (const Handle< TDataStd_TreeNode > &of) const |
| Returns true if this tree node attribute is a descendant of of. In other words, if it is a child or the child of a child of of. More...
|
|
Standard_Boolean | IsRoot () const |
| Returns true if this tree node attribute is the ultimate father in the tree. More...
|
|
Handle< TDataStd_TreeNode > | Root () const |
| Returns the ultimate father of this tree node attribute. More...
|
|
Standard_Boolean | IsFather (const Handle< TDataStd_TreeNode > &of) const |
| Returns true if this tree node attribute is a father of of. More...
|
|
Standard_Boolean | IsChild (const Handle< TDataStd_TreeNode > &of) const |
| Returns true if this tree node attribute is a child of of. More...
|
|
Standard_Boolean | HasFather () const |
| Returns true if this tree node attribute has a father tree node. More...
|
|
Handle< TDataStd_TreeNode > | Father () const |
| Returns the father TreeNode of <me>. Null if root. More...
|
|
Standard_Boolean | HasNext () const |
| Returns true if this tree node attribute has a next tree node. More...
|
|
Handle< TDataStd_TreeNode > | Next () const |
| Returns the next tree node in this tree node attribute. Warning This tree node is null if it is the last one in this tree node attribute.Returns the next TreeNode of <me>. Null if last. More...
|
|
Standard_Boolean | HasPrevious () const |
| Returns true if this tree node attribute has a previous tree node. More...
|
|
Handle< TDataStd_TreeNode > | Previous () const |
| Returns the previous tree node of this tree node attribute. Warning This tree node is null if it is the first one in this tree node attribute. More...
|
|
Standard_Boolean | HasFirst () const |
| Returns true if this tree node attribute has a first child tree node. More...
|
|
Handle< TDataStd_TreeNode > | First () const |
| Returns the first child tree node in this tree node object. More...
|
|
Standard_Boolean | HasLast () const |
| Returns true if this tree node attribute has a last child tree node. More...
|
|
Handle< TDataStd_TreeNode > | Last () |
| Returns the last child tree node in this tree node object. More...
|
|
Handle< TDataStd_TreeNode > | FindLast () |
| Returns the last child tree node in this tree node object. to set fields
More...
|
|
void | SetTreeID (const Standard_GUID &explicitID) |
|
void | SetFather (const Handle< TDataStd_TreeNode > &F) |
|
void | SetNext (const Handle< TDataStd_TreeNode > &F) |
|
void | SetPrevious (const Handle< TDataStd_TreeNode > &F) |
|
void | SetFirst (const Handle< TDataStd_TreeNode > &F) |
|
void | SetLast (const Handle< TDataStd_TreeNode > &F) |
| TreeNode callback:
More...
|
|
virtual void | AfterAddition () override |
| Connect the TreeNode to its father child list. More...
|
|
virtual void | BeforeForget () override |
| Disconnect the TreeNode from its Father child list. More...
|
|
virtual void | AfterResume () override |
| Reconnect the TreeNode to its father child list. More...
|
|
virtual Standard_Boolean | BeforeUndo (const Handle< TDF_AttributeDelta > &anAttDelta, const Standard_Boolean forceIt=Standard_False) override |
| Disconnect the TreeNode, if necessary. More...
|
|
virtual Standard_Boolean | AfterUndo (const Handle< TDF_AttributeDelta > &anAttDelta, const Standard_Boolean forceIt=Standard_False) override |
| Reconnect the TreeNode, if necessary. Implementation of Attribute methods:
More...
|
|
const Standard_GUID & | ID () const override |
| Returns the tree ID (default or explicit one depending onthe Set method used). More...
|
|
virtual void | Restore (const Handle< TDF_Attribute > &with) override |
| Restores the backuped contents from <anAttribute> into this one. It is used when aborting a transaction. More...
|
|
virtual void | Paste (const Handle< TDF_Attribute > &into, const Handle< TDF_RelocationTable > &RT) const override |
| This method is different from the "Copy" one, because it is used when copying an attribute from a source structure into a target structure. This method may paste the contents of <me> into <intoAttribute>. More...
|
|
virtual Handle< TDF_Attribute > | NewEmpty () const override |
| Returns an new empty attribute from the good end type. It is used by the copy algorithm. More...
|
|
virtual void | References (const Handle< TDF_DataSet > &aDataSet) const override |
| Adds the first level referenced attributes and labels to <aDataSet>. More...
|
|
virtual Standard_OStream & | Dump (Standard_OStream &anOS) const override |
| Dumps the minimum information about <me> on <aStream>. More...
|
|
virtual void | SetID (const Standard_GUID &) |
| Sets specific ID of the attribute (supports several attributes of one type at the same label feature). More...
|
|
virtual void | SetID () |
| Sets default ID defined in nested class (to be used for attributes having User ID feature). More...
|
|
const TDF_Label | Label () const |
| Returns the label to which the attribute is attached. If the label is not included in a DF, the label is null. See Label. Warning If the label is not included in a data framework, it is null. This function should not be redefined inline. More...
|
|
Standard_Integer | Transaction () const |
| Returns the transaction index in which the attribute has been created or modified. More...
|
|
Standard_Integer | UntilTransaction () const |
| Returns the upper transaction index until which the attribute is/was valid. This number may vary. A removed attribute validity range is reduced to its transaction index. More...
|
|
Standard_Boolean | IsValid () const |
| Returns true if the attribute is valid; i.e. not a backuped or removed one. More...
|
|
Standard_Boolean | IsNew () const |
| Returns true if the attribute has no backup. More...
|
|
Standard_Boolean | IsForgotten () const |
| Returns true if the attribute forgotten status is set. More...
|
|
Standard_Boolean | IsAttribute (const Standard_GUID &anID) const |
| Returns true if it exists an associated attribute of <me> with <anID> as ID. More...
|
|
Standard_Boolean | FindAttribute (const Standard_GUID &anID, Handle< TDF_Attribute > &anAttribute) const |
| Finds an associated attribute of <me>, according to <anID>. the returned <anAttribute> is a valid one. The method returns True if found, False otherwise. A removed attribute cannot be found using this method. More...
|
|
template<class T > |
Standard_Boolean | FindAttribute (const Standard_GUID &theID, Handle< T > &theAttr) const |
| Safe variant for arbitrary type of argument. More...
|
|
void | AddAttribute (const Handle< TDF_Attribute > &other) const |
| Adds an Attribute <other> to the label of <me>.Raises if there is already one of the same GUID fhan <other>. More...
|
|
Standard_Boolean | ForgetAttribute (const Standard_GUID &aguid) const |
| Forgets the Attribute of GUID <aguid> associated to the label of <me>. Be carefull that if <me> is the attribute of <guid>, <me> will have a null label after this call. If the attribute doesn't exist returns False. Otherwise returns True. More...
|
|
void | ForgetAllAttributes (const Standard_Boolean clearChildren=Standard_True) const |
| Forgets all the attributes attached to the label of <me>. Does it on the sub-labels if <clearChildren> is set to true. Of course, this method is compatible with Transaction & Delta mecanisms. Be carefull that if <me> will have a null label after this call. More...
|
|
virtual void | BeforeRemoval () |
| Something to do before removing an Attribute from a label. More...
|
|
virtual Standard_Boolean | AfterRetrieval (const Standard_Boolean forceIt=Standard_False) |
| Something to do AFTER creation of an attribute by persistent-transient translation. The returned status says if AfterUndo has been performed (true) or if this callback must be called once again further (false). If <forceIt> is set to true, the method MUST perform and return true. Does nothing by default and returns true. More...
|
|
virtual void | BeforeCommitTransaction () |
| A callback. By default does nothing. It is called by TDF_Data::CommitTransaction() method. More...
|
|
void | Backup () |
| Backups the attribute. The backuped attribute is flagged "Backuped" and not "Valid". More...
|
|
Standard_Boolean | IsBackuped () const |
| Returns true if the attribute backup status is set. This status is set/unset by the Backup() method. More...
|
|
virtual Handle< TDF_Attribute > | BackupCopy () const |
| Copies the attribute contents into a new other attribute. It is used by Backup(). More...
|
|
virtual Handle< TDF_DeltaOnAddition > | DeltaOnAddition () const |
| Makes an AttributeDelta because <me> appeared. The only known use of a redefinition of this method is to return a null handle (no delta). More...
|
|
virtual Handle< TDF_DeltaOnForget > | DeltaOnForget () const |
| Makes an AttributeDelta because <me> has been forgotten. More...
|
|
virtual Handle< TDF_DeltaOnResume > | DeltaOnResume () const |
| Makes an AttributeDelta because <me> has been resumed. More...
|
|
virtual Handle< TDF_DeltaOnModification > | DeltaOnModification (const Handle< TDF_Attribute > &anOldAttribute) const |
| Makes a DeltaOnModification between <me> and <anOldAttribute. More...
|
|
virtual void | DeltaOnModification (const Handle< TDF_DeltaOnModification > &aDelta) |
| Applies a DeltaOnModification to <me>. More...
|
|
virtual Handle< TDF_DeltaOnRemoval > | DeltaOnRemoval () const |
| Makes a DeltaOnRemoval on <me> because <me> has disappeared from the DS. More...
|
|
Standard_OStream & | operator<< (Standard_OStream &anOS) const |
|
virtual void | ExtendedDump (Standard_OStream &anOS, const TDF_IDFilter &aFilter, TDF_AttributeIndexedMap &aMap) const |
| Dumps the attribute content on <aStream>, using <aMap> like this: if an attribute is not in the map, first put add it to the map and then dump it. Use the map rank instead of dumping each attribute field. More...
|
|
void | Forget (const Standard_Integer aTransaction) |
| Forgets the attribute. <aTransaction> is the current transaction in which the forget is done. A forgotten attribute is also flagged not "Valid". More...
|
|
Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
|
|
| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
|
|
Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
|
|
virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
|
|
virtual void | Delete () const |
| Memory deallocator for transient classes. More...
|
|
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
|
|
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
|
|
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
|
|
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
|
|
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
|
|
Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
|
|
Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
|
|
void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
|
|
Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
|
|
Allows you to define an explicit tree of labels which you can also edit. Without this class, the data structure cannot be fully edited. This service is required if for presentation purposes, you want to create an application with a tree which allows you to organize and link data as a function of application features.