Open CASCADE Technology
7.5.0
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Selects Interactive Objects through their signatures and types. The signature provides an additional characterization of an object's type, and takes the form of an index. The filter questions each Interactive Object in local context to determine whether it has an non-null owner, and if so, whether it has the desired signature. If the object returns true in each case, it is kept. If not, it is rejected. By default, the interactive object has a None type and a signature of 0. If you want to give a particular type and signature to your Interactive Object, you must redefine two virtual methods: Type and Signature. This filter is only used in an open local contexts. In the Collector viewer, you can only locate Interactive Objects which answer positively to the positioned filters when a local context is open. Warning Some signatures have already been used by standard objects delivered in AIS. These include: More...
#include <AIS_SignatureFilter.hxx>
Public Member Functions | |
AIS_SignatureFilter (const AIS_KindOfInteractive aGivenKind, const Standard_Integer aGivenSignature) | |
Initializes the signature filter, adding the signature specification, aGivenSignature, to that for type, aGivenKind, in AIS_TypeFilter. More... | |
Standard_Boolean | IsOk (const Handle< SelectMgr_EntityOwner > &anobj) const override |
Returns False if the transient is not an AIS_InteractiveObject. Returns False if the signature of InteractiveObject is not the same as the stored one in the filter... More... | |
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AIS_TypeFilter (const AIS_KindOfInteractive aGivenKind) | |
Initializes filter for type, aGivenKind. More... | |
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virtual Standard_Boolean | ActsOn (const TopAbs_ShapeEnum aStandardMode) const |
Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context. More... | |
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Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
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typedef void | base_type |
Returns a type descriptor about this object. More... | |
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static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
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AIS_KindOfInteractive | myKind |
Selects Interactive Objects through their signatures and types. The signature provides an additional characterization of an object's type, and takes the form of an index. The filter questions each Interactive Object in local context to determine whether it has an non-null owner, and if so, whether it has the desired signature. If the object returns true in each case, it is kept. If not, it is rejected. By default, the interactive object has a None type and a signature of 0. If you want to give a particular type and signature to your Interactive Object, you must redefine two virtual methods: Type and Signature. This filter is only used in an open local contexts. In the Collector viewer, you can only locate Interactive Objects which answer positively to the positioned filters when a local context is open. Warning Some signatures have already been used by standard objects delivered in AIS. These include:
AIS_SignatureFilter::AIS_SignatureFilter | ( | const AIS_KindOfInteractive | aGivenKind, |
const Standard_Integer | aGivenSignature | ||
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Initializes the signature filter, adding the signature specification, aGivenSignature, to that for type, aGivenKind, in AIS_TypeFilter.
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overridevirtual |
Returns False if the transient is not an AIS_InteractiveObject. Returns False if the signature of InteractiveObject is not the same as the stored one in the filter...
Reimplemented from AIS_TypeFilter.