Open CASCADE Technology
7.5.0
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#include <BRepClass3d_BndBoxTree.hxx>
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struct | EdgeParam |
struct | VertParam |
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BRepClass3d_BndBoxTreeSelectorLine (const TopTools_IndexedMapOfShape &theMapOfShape) | |
Standard_Boolean | Reject (const Bnd_Box &theBox) const |
Standard_Boolean | Accept (const Standard_Integer &theObj) |
void | SetCurrentLine (const gp_Lin &theL, const Standard_Real theMaxParam) |
void | GetEdgeParam (const Standard_Integer i, TopoDS_Edge &theOutE, Standard_Real &theOutParam, Standard_Real &outLParam) const |
void | GetVertParam (const Standard_Integer i, TopoDS_Vertex &theOutV, Standard_Real &outLParam) const |
Standard_Integer | GetNbEdgeParam () const |
Standard_Integer | GetNbVertParam () const |
void | ClearResults () |
Standard_Boolean | IsCorrect () const |
Returns TRUE if correct classification is possible. More... | |
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Standard_Boolean BRepClass3d_BndBoxTreeSelectorLine::Accept | ( | const Standard_Integer & | theObj | ) |
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Returns TRUE if correct classification is possible.
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