Open CASCADE Technology
7.5.0
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Class provides base functionality for algorithms building face triangulation. Performs initialization of BRepMesh_DataStructureOfDelaun and nodes map structures. More...
#include <BRepMesh_BaseMeshAlgo.hxx>
Public Types | |
typedef NCollection_Shared< NCollection_Vector< gp_Pnt > > | VectorOfPnt |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Public Member Functions | |
BRepMesh_BaseMeshAlgo () | |
Constructor. More... | |
virtual | ~BRepMesh_BaseMeshAlgo () |
Destructor. More... | |
virtual void | Perform (const IMeshData::IFaceHandle &theDFace, const IMeshTools_Parameters &theParameters, const Message_ProgressRange &theRange=Message_ProgressRange()) override |
Performs processing of the given face. More... | |
Public Member Functions inherited from IMeshTools_MeshAlgo | |
virtual | ~IMeshTools_MeshAlgo () |
Destructor. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Protected Member Functions | |
const IMeshData::IFaceHandle & | getDFace () const |
Gets discrete face. More... | |
const IMeshTools_Parameters & | getParameters () const |
Gets meshing parameters. More... | |
const Handle< NCollection_IncAllocator > & | getAllocator () const |
Gets common allocator. More... | |
const Handle< BRepMesh_DataStructureOfDelaun > & | getStructure () const |
Gets mesh structure. More... | |
const Handle< VectorOfPnt > & | getNodesMap () const |
Gets 3d nodes map. More... | |
virtual Standard_Integer | registerNode (const gp_Pnt &thePoint, const gp_Pnt2d &thePoint2d, const BRepMesh_DegreeOfFreedom theMovability, const Standard_Boolean isForceAdd) |
Registers the given point in vertex map and adds 2d point to mesh data structure. Returns index of node in the structure. More... | |
virtual Standard_Integer | addNodeToStructure (const gp_Pnt2d &thePoint, const Standard_Integer theLocation3d, const BRepMesh_DegreeOfFreedom theMovability, const Standard_Boolean isForceAdd) |
Adds the given 2d point to mesh data structure. Returns index of node in the structure. More... | |
virtual gp_Pnt2d | getNodePoint2d (const BRepMesh_Vertex &theVertex) const |
Returns 2d point associated to the given vertex. More... | |
virtual Standard_Boolean | initDataStructure () |
Performs initialization of data structure using existing model data. More... | |
virtual void | generateMesh (const Message_ProgressRange &theRange)=0 |
Generates mesh for the contour stored in data structure. More... | |
Protected Member Functions inherited from IMeshTools_MeshAlgo | |
IMeshTools_MeshAlgo () | |
Constructor. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Class provides base functionality for algorithms building face triangulation. Performs initialization of BRepMesh_DataStructureOfDelaun and nodes map structures.
BRepMesh_BaseMeshAlgo::BRepMesh_BaseMeshAlgo | ( | ) |
Constructor.
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virtual |
Destructor.
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protectedvirtual |
Adds the given 2d point to mesh data structure. Returns index of node in the structure.
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protectedpure virtual |
Generates mesh for the contour stored in data structure.
Implemented in BRepMesh_CustomBaseMeshAlgo, and BRepMesh_DelaunayBaseMeshAlgo.
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inlineprotected |
Gets common allocator.
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inlineprotected |
Gets discrete face.
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protectedvirtual |
Returns 2d point associated to the given vertex.
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inlineprotected |
Gets 3d nodes map.
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inlineprotected |
Gets meshing parameters.
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inlineprotected |
Gets mesh structure.
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protectedvirtual |
Performs initialization of data structure using existing model data.
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overridevirtual |
Performs processing of the given face.
Implements IMeshTools_MeshAlgo.
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protectedvirtual |
Registers the given point in vertex map and adds 2d point to mesh data structure. Returns index of node in the structure.