Open CASCADE Technology
7.5.0
|
Inherited from InternalAlgo to provide methods with Shape from TopoDS. A framework to compute a shape as seen in a projection plane. This is done by calculating the visible and the hidden parts of the shape. HLRBRep_Algo works with three types of entity: More...
#include <HLRBRep_Algo.hxx>
Public Member Functions | |
HLRBRep_Algo () | |
Constructs an empty framework for the calculation of visible and hidden lines of a shape in a projection. Use the function: More... | |
HLRBRep_Algo (const Handle< HLRBRep_Algo > &A) | |
void | Add (const TopoDS_Shape &S, const Handle< Standard_Transient > &SData, const Standard_Integer nbIso=0) |
add the Shape <S>. More... | |
void | Add (const TopoDS_Shape &S, const Standard_Integer nbIso=0) |
Adds the shape S to this framework, and specifies the number of isoparameters nbiso desired in visualizing S. You may add as many shapes as you wish. Use the function Add once for each shape. More... | |
Standard_Integer | Index (const TopoDS_Shape &S) |
return the index of the Shape <S> and return 0 if the Shape <S> is not found. More... | |
void | OutLinedShapeNullify () |
nullify all the results of OutLiner from HLRTopoBRep. More... | |
![]() | |
HLRBRep_InternalAlgo () | |
HLRBRep_InternalAlgo (const Handle< HLRBRep_InternalAlgo > &A) | |
void | Projector (const HLRAlgo_Projector &P) |
set the projector. More... | |
HLRAlgo_Projector & | Projector () |
set the projector. More... | |
void | Update () |
update the DataStructure. More... | |
void | Load (const Handle< HLRTopoBRep_OutLiner > &S, const Handle< Standard_Transient > &SData, const Standard_Integer nbIso=0) |
add the shape <S>. More... | |
void | Load (const Handle< HLRTopoBRep_OutLiner > &S, const Standard_Integer nbIso=0) |
add the shape <S>. More... | |
Standard_Integer | Index (const Handle< HLRTopoBRep_OutLiner > &S) const |
return the index of the Shape <S> and return 0 if the Shape <S> is not found. More... | |
void | Remove (const Standard_Integer I) |
remove the Shape of Index . More... | |
void | ShapeData (const Standard_Integer I, const Handle< Standard_Transient > &SData) |
Change the Shape Data of the Shape of index . More... | |
HLRBRep_SeqOfShapeBounds & | SeqOfShapeBounds () |
Standard_Integer | NbShapes () const |
HLRBRep_ShapeBounds & | ShapeBounds (const Standard_Integer I) |
void | InitEdgeStatus () |
init the status of the selected edges depending of the back faces of a closed shell. More... | |
void | Select () |
select all the DataStructure. More... | |
void | Select (const Standard_Integer I) |
select only the Shape of index . More... | |
void | SelectEdge (const Standard_Integer I) |
select only the edges of the Shape <S>. More... | |
void | SelectFace (const Standard_Integer I) |
select only the faces of the Shape <S>. More... | |
void | ShowAll () |
set to visible all the edges. More... | |
void | ShowAll (const Standard_Integer I) |
set to visible all the edges of the Shape <S>. More... | |
void | HideAll () |
set to hide all the edges. More... | |
void | HideAll (const Standard_Integer I) |
set to hide all the edges of the Shape <S>. More... | |
void | PartialHide () |
own hiding of all the shapes of the DataStructure without hiding by each other. More... | |
void | Hide () |
hide all the DataStructure. More... | |
void | Hide (const Standard_Integer I) |
hide the Shape <S> by itself. More... | |
void | Hide (const Standard_Integer I, const Standard_Integer J) |
hide the Shape <S1> by the shape <S2>. More... | |
void | Debug (const Standard_Boolean deb) |
Standard_Boolean | Debug () const |
Handle< HLRBRep_Data > | DataStructure () const |
![]() | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
![]() | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
![]() | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Inherited from InternalAlgo to provide methods with Shape from TopoDS. A framework to compute a shape as seen in a projection plane. This is done by calculating the visible and the hidden parts of the shape. HLRBRep_Algo works with three types of entity:
HLRBRep_Algo::HLRBRep_Algo | ( | ) |
Constructs an empty framework for the calculation of visible and hidden lines of a shape in a projection. Use the function:
HLRBRep_Algo::HLRBRep_Algo | ( | const Handle< HLRBRep_Algo > & | A | ) |
void HLRBRep_Algo::Add | ( | const TopoDS_Shape & | S, |
const Handle< Standard_Transient > & | SData, | ||
const Standard_Integer | nbIso = 0 |
||
) |
add the Shape <S>.
void HLRBRep_Algo::Add | ( | const TopoDS_Shape & | S, |
const Standard_Integer | nbIso = 0 |
||
) |
Adds the shape S to this framework, and specifies the number of isoparameters nbiso desired in visualizing S. You may add as many shapes as you wish. Use the function Add once for each shape.
Standard_Integer HLRBRep_Algo::Index | ( | const TopoDS_Shape & | S | ) |
return the index of the Shape <S> and return 0 if the Shape <S> is not found.
void HLRBRep_Algo::OutLinedShapeNullify | ( | ) |
nullify all the results of OutLiner from HLRTopoBRep.