Open CASCADE Technology  7.5.0
Public Member Functions
IFSelect_CheckCounter Class Reference

A CheckCounter allows to see a CheckList (i.e. CheckIterator) not per entity, its messages, but per message, the entities attached (count and list). Because many messages can be repeated if they are due to systematic errors. More...

#include <IFSelect_CheckCounter.hxx>

Inheritance diagram for IFSelect_CheckCounter:
Inheritance graph
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Public Member Functions

 IFSelect_CheckCounter (const Standard_Boolean withlist=Standard_False)
 Creates a CheckCounter, empty ready to work. More...
 
void SetSignature (const Handle< MoniTool_SignText > &sign)
 Sets a specific signature Else, the current SignType (in the model) is used. More...
 
Handle< MoniTool_SignTextSignature () const
 Returns the Signature;. More...
 
void Analyse (const Interface_CheckIterator &list, const Handle< Interface_InterfaceModel > &model, const Standard_Boolean original=Standard_False, const Standard_Boolean failsonly=Standard_False)
 Analyses a CheckIterator according a Model (which detains the entities for which the CheckIterator has messages), i.e. counts messages for entities If <original> is True, does not consider final messages but those before interpretation (such as inserting variables : integers, reals, strings) If <failsonly> is True, only Fails are considered Remark : global messages are recorded with a Null entity. More...
 
- Public Member Functions inherited from IFSelect_SignatureList
 IFSelect_SignatureList (const Standard_Boolean withlist=Standard_False)
 Creates a SignatureList. If <withlist> is True, entities will be not only counted per signature, but also listed. More...
 
void SetList (const Standard_Boolean withlist)
 Changes the record-list status. The list is not cleared but its use changes. More...
 
Standard_BooleanModeSignOnly ()
 Returns modifiable the SignOnly Mode If False (D), the counter normally counts If True, the counting work is turned off, Add only fills the LastValue, which can be used as signature, when a counter works from data which are not available from a Signature. More...
 
virtual void Clear ()
 
void Add (const Handle< Standard_Transient > &ent, const Standard_CString sign)
 Adds an entity with its signature, i.e. : More...
 
Standard_CString LastValue () const
 Returns the last value recorded by Add (only if SignMode set) Cleared by Clear or Init. More...
 
void Init (const Standard_CString name, const NCollection_IndexedDataMap< TCollection_AsciiString, Standard_Integer > &count, const NCollection_IndexedDataMap< TCollection_AsciiString, Handle< Standard_Transient >> &list, const Standard_Integer nbnuls)
 Aknowledges the list in once. Name identifies the Signature. More...
 
Handle< TColStd_HSequenceOfHAsciiString > List (const Standard_CString root="") const
 Returns the list of signatures, as a sequence of strings (but without their respective counts). It is ordered. By default, for all the signatures. If <root> is given non empty, for the signatures which begin by <root> More...
 
Standard_Boolean HasEntities () const
 Returns True if the list of Entities is aknowledged, else the method Entities will always return a Null Handle. More...
 
Standard_Integer NbNulls () const
 Returns the count of null entities. More...
 
Standard_Integer NbTimes (const Standard_CString sign) const
 Returns the number of times a signature was counted, 0 if it has not been recorded at all. More...
 
Handle< TColStd_HSequenceOfTransient > Entities (const Standard_CString sign) const
 Returns the list of entities attached to a signature It is empty if <sign> has not been recorded It is a Null Handle if the list of entities is not known. More...
 
void SetName (const Standard_CString name)
 Defines a name for a SignatureList (used to print it) More...
 
virtual Standard_CString Name () const
 Returns the recorded Name. Remark : default is "..." (no SetName called) More...
 
virtual void PrintCount (Standard_OStream &S) const
 Prints the counts of items (not the list) More...
 
virtual void PrintList (Standard_OStream &S, const Handle< Interface_InterfaceModel > &model, const IFSelect_PrintCount mod=IFSelect_ListByItem) const
 Prints the lists of items, if they are present (else, prints a message "no list available") Uses <model> to determine for each entity to be listed, its number, and its specific identifier (by PrintLabel) <mod> gives a mode for printing : More...
 
virtual void PrintSum (Standard_OStream &S) const
 Prints a summary Item which has the greatest count of entities For items which are numeric values : their count, maximum, minimum values, cumul, average. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

A CheckCounter allows to see a CheckList (i.e. CheckIterator) not per entity, its messages, but per message, the entities attached (count and list). Because many messages can be repeated if they are due to systematic errors.

Constructor & Destructor Documentation

◆ IFSelect_CheckCounter()

IFSelect_CheckCounter::IFSelect_CheckCounter ( const Standard_Boolean  withlist = Standard_False)

Creates a CheckCounter, empty ready to work.

Member Function Documentation

◆ Analyse()

void IFSelect_CheckCounter::Analyse ( const Interface_CheckIterator list,
const Handle< Interface_InterfaceModel > &  model,
const Standard_Boolean  original = Standard_False,
const Standard_Boolean  failsonly = Standard_False 
)

Analyses a CheckIterator according a Model (which detains the entities for which the CheckIterator has messages), i.e. counts messages for entities If <original> is True, does not consider final messages but those before interpretation (such as inserting variables : integers, reals, strings) If <failsonly> is True, only Fails are considered Remark : global messages are recorded with a Null entity.

◆ SetSignature()

void IFSelect_CheckCounter::SetSignature ( const Handle< MoniTool_SignText > &  sign)

Sets a specific signature Else, the current SignType (in the model) is used.

◆ Signature()

Handle< MoniTool_SignText > IFSelect_CheckCounter::Signature ( ) const

Returns the Signature;.


The documentation for this class was generated from the following file: