A framework to define a compound filter composed of two or more simple filters.
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void | Add (const Handle< SelectMgr_Filter > &afilter) |
| Adds the filter afilter to a filter object created by a filter class inheriting this framework. More...
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void | Remove (const Handle< SelectMgr_Filter > &aFilter) |
| Removes the filter aFilter from this framework. More...
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Standard_Boolean | IsEmpty () const |
| Returns true if this framework is empty. More...
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Standard_Boolean | IsIn (const Handle< SelectMgr_Filter > &aFilter) const |
| Returns true if the filter aFilter is in this framework. More...
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const SelectMgr_ListOfFilter & | StoredFilters () const |
| Returns the list of stored filters from this framework. More...
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void | Clear () |
| Clears the filters used in this framework. More...
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virtual Standard_Boolean | ActsOn (const TopAbs_ShapeEnum aStandardMode) const override |
| Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context. More...
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virtual Standard_Boolean | IsOk (const Handle< SelectMgr_EntityOwner > &anObj) const =0 |
| Indicates that the selected Interactive Object passes the filter. The owner, anObj, can be either direct or user. A direct owner is the corresponding construction element, whereas a user is the compound shape of which the entity forms a part. When an object is detected by the mouse - in AIS, this is done through a context selector - its owner is passed to the filter as an argument. If the object returns Standard_True, it is kept; if not, it is rejected. If you are creating a filter class inheriting this framework, and the daughter class is to be used in an AIS local context, you will need to implement the virtual function ActsOn. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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A framework to define a compound filter composed of two or more simple filters.