A framework to provide display of U and V isoparameters of faces, while allowing you to impose a deflection on them. Computes the wireframe presentation of faces with restrictions by displaying a given number of U and/or V isoparametric curves. The isoparametric curves are drawn with respect to a maximal chordial deviation. The presentation includes the restriction curves.
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static void | Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
| Defines a display featuring U and V isoparameters. Adds the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of U and V isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. More...
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static void | AddUIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
| Defines a display featuring U isoparameters respectively. Add the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of U isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed to the function as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. More...
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static void | AddVIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
| Defines a display featuring V isoparameters respectively. Add the surface aFace to the StdPrs_WFRestrictedFace algorithm. This face is found in a shape in the presentation object aPresentation, and its display attributes - in particular, the number of V isoparameters - are set in the attribute manager aDrawer. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed to the function as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. More...
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static void | Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Standard_Real Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle< Prs3d_Drawer > &aDrawer, Prs3d_NListOfSequenceOfPnt &Curves) |
| Defines a display of a delection-specified face. The display will feature U and V isoparameters. Adds the topology aShape to the StdPrs_WFRestrictedFace algorithm. This shape is found in the presentation object aPresentation, and its display attributes - except the number of U and V isoparameters - are set in the attribute manager aDrawer. The function sets the number of U and V isoparameters, NBUiso and NBViso, in the shape. To do this, the arguments DrawUIso and DrawVIso must be true. aFace is BRepAdaptor_HSurface surface created from a face in a topological shape. which is passed as an argument through the BRepAdaptor_HSurface surface created from it. This is what allows the topological face to be treated as a geometric surface. Curves give a sequence of face curves, it is used if the PrimitiveArray visualization approach is activated (it is activated by default). More...
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static Standard_Boolean | Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
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static Standard_Boolean | MatchUIso (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
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static Standard_Boolean | MatchVIso (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
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static Standard_Boolean | Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Standard_Real aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso) |
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static Handle< Graphic3d_Group > | CurrentGroup (const Handle< Prs3d_Presentation > &thePrs3d) |
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static Handle< Graphic3d_Group > | NewGroup (const Handle< Prs3d_Presentation > &thePrs3d) |
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A framework to provide display of U and V isoparameters of faces, while allowing you to impose a deflection on them. Computes the wireframe presentation of faces with restrictions by displaying a given number of U and/or V isoparametric curves. The isoparametric curves are drawn with respect to a maximal chordial deviation. The presentation includes the restriction curves.