Open CASCADE Technology
6.9.0
|
This is the texture root class enable the dialog with the GraphicDriver allows the loading of texture. More...
#include <Graphic3d_TextureRoot.hxx>
Public Member Functions | |
void | Destroy () const |
~Graphic3d_TextureRoot () | |
virtual Standard_Boolean | IsDone () const |
Checks if a texture class is valid or not. More... | |
const OSD_Path & | Path () const |
Returns the full path of the defined texture. It could be empty path if GetImage() is overridden to load image not from file. More... | |
Graphic3d_TypeOfTexture | Type () const |
const TCollection_AsciiString & | GetId () const |
This ID will be used to manage resource in graphic driver. More... | |
virtual Image_PixMap_Handle | GetImage () const |
This method will be called by graphic driver each time when texture resource should be created. Default constructors allow defining the texture source as path to texture image or directly as pixmap. If the source is defined as path, then the image will be dynamically loaded when this method is called (and no copy will be preserved in this class instance). Inheritors may dynamically generate the image. Notice, image data should be in Bottom-Up order (see Image_PixMap::IsTopDown())! More... | |
const Handle < Graphic3d_TextureParams > & | GetParams () const |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Static Public Member Functions | |
static TCollection_AsciiString | TexturesFolder () |
The path to textures determined from CSF_MDTVTexturesDirectory or CASROOT environment variables. More... | |
Protected Member Functions | |
Graphic3d_TextureRoot (const TCollection_AsciiString &theFileName, const Graphic3d_TypeOfTexture theType) | |
Creates a texture from a file Warning: Note that if <FileName> is NULL the texture must be realized using LoadTexture(image) method. More... | |
Graphic3d_TextureRoot (const Image_PixMap_Handle &thePixmap, const Graphic3d_TypeOfTexture theType) | |
Creates a texture from pixmap. Please note that the implementation expects the image data to be in Bottom-Up order (see Image_PixMap::IsTopDown()). More... | |
Protected Attributes | |
Handle< Graphic3d_TextureParams > | myParams |
TCollection_AsciiString | myTexId |
Image_PixMap_Handle | myPixMap |
OSD_Path | myPath |
This is the texture root class enable the dialog with the GraphicDriver allows the loading of texture.
|
inline |
|
protected |
Creates a texture from a file Warning: Note that if <FileName> is NULL the texture must be realized using LoadTexture(image) method.
|
protected |
Creates a texture from pixmap. Please note that the implementation expects the image data to be in Bottom-Up order (see Image_PixMap::IsTopDown()).
void Graphic3d_TextureRoot::Destroy | ( | ) | const |
const TCollection_AsciiString& Graphic3d_TextureRoot::GetId | ( | ) | const |
This ID will be used to manage resource in graphic driver.
Default implementation generates unique ID although inheritors may re-initialize it.
Multiple Graphic3d_TextureRoot instancies with same ID will be treated as single texture with different parameters to optimize memory usage though this will be more natural to use same instance of Graphic3d_TextureRoot when possible.
Notice that inheritor may set this ID to empty string. In this case independent graphical resource will be created for each instance of Graphic3d_AspectFillArea3d where texture will be used.
|
virtual |
This method will be called by graphic driver each time when texture resource should be created. Default constructors allow defining the texture source as path to texture image or directly as pixmap. If the source is defined as path, then the image will be dynamically loaded when this method is called (and no copy will be preserved in this class instance). Inheritors may dynamically generate the image. Notice, image data should be in Bottom-Up order (see Image_PixMap::IsTopDown())!
const Handle< Graphic3d_TextureParams >& Graphic3d_TextureRoot::GetParams | ( | ) | const |
|
virtual |
Checks if a texture class is valid or not.
const OSD_Path& Graphic3d_TextureRoot::Path | ( | ) | const |
Returns the full path of the defined texture. It could be empty path if GetImage() is overridden to load image not from file.
|
static |
The path to textures determined from CSF_MDTVTexturesDirectory or CASROOT environment variables.
Graphic3d_TypeOfTexture Graphic3d_TextureRoot::Type | ( | ) | const |
|
protected |
|
protected |
|
protected |
|
protected |